I'm a full-time modder who creates content for games like Skyrim, Enderal, Wizardry 8, Fallout 4, and Nehrim. If you enjoy my mods, please consider making a donation to help support my work. With your help, I can keep making awesome mods for everyone to enjoy. Thanks for your support! Support me on Patreon and Ko-Fi!
If you want to stay in touch and keep up with my latest mods, join my Discord!
after installing everything make sure to check the load order with Oblivion mod manager or a similar mod manager. The nehrim launcher will let you change the displayed mod order but it doesn't always change the load order properly.
Please help! I installed the mod (it's the only mod I have, beside enchanced camera), but how can I check that it works properly? It says in description: Health Potion duration from 3 to 7, health from 11/20/35/70/120 to 4/9/15/22/30
But when I start a new game, Rancid Health Potion still says "Restore Life 11 Pts. for 3 secs on Self" as in unmodded game. On the other hand, Sharpened pickaxe has 5 damage, while without mod it had 3 damage (with same race and sex). Why didn't the Potion stats change while weapon damage did?
My Data Files in launcher are in this order: - Nehrim.esm - Translation.esp - Nehrim Gameplay Overhaul.esp
I also wish to confirm that I will need the Steam version of Nehrim, and I can't use these mods with the older 1.5.0.8 Full - English Version found here.
Edit: Interesting Discussion here about using the Steam version of Nehrim with a Non-steam version of Oblivion.... can anyone confirm if this works. Edit 2: Just noticed you did an NGO - ORN - UNF Compatibility Patch, which I assume is an updated version of NGOUNFP...... to also include Oaristys' Revamped Nehrim. Edit 3: Nvm... I think I answered most of my own questions here.... and there is a post here where you said that you bundled your Nehrim Bug Fixes to NGO.
Really like the mod! Although you're not working on it anymore, I would suggest (if you have the time and feel so inclined) making gold an interactable object. My character is always near being over encumbered, even with the best inventory management. So I stripped my character naked and realized I had a weight of 70 because of the 14k gold I had on me. Couldn't put it away. I saw on the wiki that there's a bank you can access later on, but it would be quite troublesome to teleport to the bank everytime I want to buy anything.
26 comments
If you enjoy my mods, please consider making a donation to help support my work.
With your help, I can keep making awesome mods for everyone to enjoy. Thanks for your support!
Support me on Patreon and Ko-Fi!
If you want to stay in touch and keep up with my latest mods, join my Discord!
My modlists:
Constellations - A True RPG
Path of the Prophet
I installed the mod (it's the only mod I have, beside enchanced camera), but how can I check that it works properly?
It says in description:
Health Potion duration from 3 to 7, health from 11/20/35/70/120 to 4/9/15/22/30
But when I start a new game, Rancid Health Potion still says "Restore Life 11 Pts. for 3 secs on Self" as in unmodded game.
On the other hand, Sharpened pickaxe has 5 damage, while without mod it had 3 damage (with same race and sex).
Why didn't the Potion stats change while weapon damage did?
My Data Files in launcher are in this order:
- Nehrim.esm
- Translation.esp
- Nehrim Gameplay Overhaul.esp
I also wish to confirm that I will need the Steam version of Nehrim, and I can't use these mods with the older 1.5.0.8 Full - English Version found here.
Edit: Interesting Discussion here about using the Steam version of Nehrim with a Non-steam version of Oblivion.... can anyone confirm if this works.
Edit 2: Just noticed you did an NGO - ORN - UNF Compatibility Patch, which I assume is an updated version of NGOUNFP...... to also include Oaristys' Revamped Nehrim.
Edit 3: Nvm... I think I answered most of my own questions here.... and there is a post here where you said that you bundled your Nehrim Bug Fixes to NGO.
Removing: MOBFeuerresistenz30a [SPEL:0024030A]
Removing: MOBFeuerresistenz100 [SPEL:00225AF1]
Removing: MobEigenschaftWaffenresistenz75 [SPEL:001ED9DA]
Removing: MobEigenschaftMagieanflligkeit100 [SPEL:001ED9D7]
Removing: MobEigenschaftWaffenresistenz100 [SPEL:001ED9D6]
Removing: MobGiftresistenz100 [SPEL:001DD428]
Removing: MobEigenschaftResLeben01 [SPEL:001C8460]
Removing: 16SildonarRandomWaffe [LVLI:001DD449]
Removing: DungeonMineRandomItem [LVLI:001C68E7]
Removing: fPerkSneakAttackMeleeApprenticeMult [GMST:00217656]
Removing: fMagickaReturnBase [GMST:0020ADF5]
Removing: fDifficultyMinValue [GMST:0019D658]
Removing: fDifficultyMaxValue [GMST:0019D657]
Removing: Rolle3Seelenfalle [ENCH:0021B0AC]