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- Nehrim: At Fate's Edge
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- NGO - Nehrim Gameplay Overhaul
NGO - Nehrim Gameplay Overhaul
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Version1.06
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- Manual
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Last updated
Original upload
Created by
Ixion XVIIUploaded by
IxionXVIIVirus scan
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Activity logs
This page was last updated on 18 March 2023, 10:57AM
- Changelogs
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Version 1.06
- - Renamed "Sword of Goth" to "Goth"
- - Soul Flayer base damage from 32 to 33
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- - Reduced the damage and health of all rats
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- - Increased the speed of mounts
- - Increased manacost of all spells by about 2%
- - Weapon damage skill scaling from 1.2% to 1.28%
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Version 1.05
- - Completely rebalanced/fixed the skill requirement of all spells depending on their ranks (generally spells have higher requirements)
- - Mana per Intelligence from 2.4 to 2.25 (2 = oblivion vanilla)
- - Manaregen per Willpower from 0.027 to 0.025
- - Fire/Frost/Shock Shield, Mana Sink manacost from 20/40/60/80 to 22/44/66/88
- - Fire Shield Rank III fixed resistance (from 20% to 15%)
- - Teleport Waverock/Citadel fixed manacost and spell school
- - Summon duration from 180 to 120
- - Added Blessing Rank IV spell runes and placed them into the world
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- - Mana Potion duration from 8 to 7, mana from 5/10/15/20/25 to 4/9/15/22/30
- - Stamina Potion duration from 10 to 8, stamina from 5/10/15/20/25 to 4/9/15/22/30
- - Antidote/Cure Paralysis Potion value from 100 to 80
- - Reduced the value of high level sigil stones
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- - Health gained per level from "Endurance * 0.10" to "Endurance * 0.103" (0.11 = vanilla)
- - Reverted sneak values to oblivion but made sound and light slightly more important (and therefore slightly harder to sneak than vanilla Oblivion)
- - Changed starting skills on Alemanne and Normanne (shifted 15 skills from non-magic to magic)
- - Some changes to diseases
- - Increased creature speed slightly
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- - Fixed sets only granting the current bonus and not everything (e.g. 2 part bonus not included in 3 part bonus)
- - Set bonus names changed, last set piece is always called "Complete", removed "Bonus" from the names
- - Renamed the complete set tokens, removed value/weight/armor
- - Magic Wind set bonus added intelligence bonus and increased willpower/magic resist slightly
- - Embrace of the Novice set bonus changed illusion to intelligence, 1 willpower shifted to 1 intelligence
- - Slightly increased armor of the Star Battalion set
- - Rebalanced the value/health of set armor
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- - Completely reworked all containers (crates, sacks, chests, barrels, coffins) with a ton more variety, more believeable and overall more loot
- - Replaced many health/mana/stamina potions (mostly health/mana) with random potions
- - Added a lot more variety to potion drop lists (there were a lot of missing potions)
- - Reduced the amount of lockpicks found
- - Reduced the amount of arrows found in iron/silver/elven quiver from 30-35 to 20
- - Removed some items from village containers (scrolls/potions), added some items that make sense
- - Some additional small changes to loot distribution
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Version 1.04
- Changes to Unique items sold by the master craftsman
- - Cursed Shield health from +10 to -10, mana from +5 to +20
- - Renamed "Starling Shield" to "Ancient Starling Shield"
- - Renamed "Starling Bastard Sword" to Ancient Starling Bastard Sword"
- - Renamed "Battle pride Hood (Battle pride)" to "Legion Helmet", removed set script (is no longer wrongfully part of the battle pride set)
- - Enchanted Walking Stick base armor from 8 to 6
- - Increased base value:
- Starling Shield +1k
- Apocalypse + 15k
- The Bellhammer +7k
- Aeterna Magic Hammer +15k
- Starling Bastard Sword +10k
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- - Changed the value of some meat/prepared meat
- - Renamed "Spirit" to "Schnapps", renamed "Expensive Apple-Booze" to "Apple Schnapps"
- - Reworked the inventory of the marketplace vendors in Erothin, no longer have potions and rare ingredients, now only have things like food and drinks
- - Most innkeeper no longer sell healing potions, reworked some innkeeper inventories slightly depending on their region
- - Some other small changes to vendors
- - Increased the amount of food found in the world and on vendors
- - Mussels renamed to Clams, instead of dropping a pearl 100% now has a droplist with 3 different pearls and a chance of getting nothing
- - Added 3 additional books to bookshelf loot
- - Added some variety to some container loot drops, rebalanced/fixed some container loot drops
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- - Added unique/realistic loot to many enemies (more than 10 different enemies, most enemies in the game now drop something)
- - Increased the value of lion pelts and bear pelts sligthly
- - Increased Goblin loot variety and chance of drop
- - Kobold now cast Fire Arrows (with some exceptions), more Kobolds can cast
- - Added variety to many weapon lists of enemies and rebalanced some weapon lists (e.g. low level bandits only have dull weapons but have more variety)
- - Added better weapons to some high level enemies
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- - Removed duplicate ectoplasm, bone meal, claws and taproot (replaced with the other one)
- - Replaced "Metafire" with "Firesalts" (it was the exact same except the name)
- - Replaced "Void Salt" with "Mana Salt" (void salt was pretty much the same and was only available 3 times in the game)
- - Renamed "Dreugh Wax" to "Sea Monster Wax"
- - Renamed "Horn" to "Minotaur Horn"
- - Renamed "Claw" to "Sharp Claw" (this only applies to a certain claw variety)
- - Renamed "Vengeance" and "Revenge Filled" Ghosts variants to "Vengeful" Ghosts
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- - (Battle Pride) Battle Pride Greaves removed enchantment (battle pride set has no enchantments)
- - Rebalanced the values of alchemical apparatusses, Calcinator/Retorte = 100% value, Mortar = 75% value and Retort = 125% value
- - Weight/value of some ingredients rebalanced
- - Fixed some more english translation issues
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Version 1.03
- - This patch will now actually load NGO after the Translation.esp to prevent the Translation file to overwrite NGO (I forgot to add this in 1.02)
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Version 1.02
- There is a problem with the Nehrim Launcher which causes the load order to not work as intended.
- This patch will always load NGO after the Translation.esp to prevent the Translation file to overwrite NGO.
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- - Fixed some more translation issues
- - Increased the weight of mushroom caps from 0.1 to 0.2
- - Fixed 2 scripts which were outdated on my part
- - Increased the relationship to all NPC's to fix the problem that most NPC's look angry
- There are still some NPC's who look angry if you play an aeterna and in certain dialogue (both is intended)
- - Changed prices to compensate for the increased relationship (5% increased buy, 1% decreased sell price)
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Version 1.01
- - Fixed arrow enchantments (effect from self to touch)
- - Renamed "(Alessia's Battle Hymn)" to "(Avenzin's Battle Hymn)" (the original german name which is referenced in game)
- - Increased iron armor health
- - Replaced "Rusty Iron Greaves" with "Iron Greaves" on hundreds of guards/soldiers etc.
- - Increased base trap damage by x1.5-3 (mostly x3), reduced level scaled trap damage by about 30%
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- - Health gained per level from "Endurance * 0.11" to "Endurance * 0.10" (like in vanilla Oblivion)
- - Level up attribute gain is no longer dependant on skills gained (it's always +1 on 3 attributes)
- - Increased racial attributes by 5 (Aeterna +5 Agility, Normanne +5 Personality, Alemanne +5 Intelligence)
- - Learning points gained per level from 7 to 6, learning points for the first level up from 10 to 6
- - XP increase for each level from 600/640/690/750/820/900/990/1090/1200/1320/1450 to 600/620/650/690/740/800/870/950/1040/1140/1250
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Version 1.00
- - Initial Release
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- Author's activity
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March 2023
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18 Mar 2023, 10:57AM | Action by: IxionXVII
Attribute change
'Description changed.'
February 2022
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16 Feb 2022, 11:01AM | Action by: IxionXVII
Attribute change
'Description changed.'
October 2021
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04 Oct 2021, 2:01PM | Action by: IxionXVII
Attribute change
'Description changed.'
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04 Oct 2021, 1:52PM | Action by: IxionXVII
Attribute change
'Description changed.'
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04 Oct 2021, 1:50PM | Action by: IxionXVII
Attribute change
'Description changed.'
August 2021
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05 Aug 2021, 12:40AM | Action by: IxionXVII
Attribute change
'Description changed.'
December 2020
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21 Dec 2020, 9:55AM | Action by: IxionXVII
Attribute change
Description changed.
September 2020
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28 Sep 2020, 9:47PM | Action by: IxionXVII
Readme file added
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28 Sep 2020, 9:44PM | Action by: IxionXVII
Changelog added
Change log added for version 1.06
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28 Sep 2020, 9:43PM | Action by: IxionXVII
File added
Nehrim Gameplay Overhaul [version 1.06]
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07 Sep 2020, 11:27PM | Action by: IxionXVII
Attribute change
Description changed.
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07 Sep 2020, 11:23PM | Action by: IxionXVII
Readme file added
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07 Sep 2020, 10:28PM | Action by: IxionXVII
Changelog added
Change log added for version 1.05
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07 Sep 2020, 10:28PM | Action by: IxionXVII
File added
Nehrim Gameplay Overhaul [version 1.05]
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07 Sep 2020, 7:40PM | Action by: IxionXVII
Attribute change
Description changed.
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07 Sep 2020, 7:39PM | Action by: IxionXVII
Attribute change
Description changed.
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07 Sep 2020, 7:35PM | Action by: IxionXVII
Attribute change
Description changed.
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05 Sep 2020, 11:57AM | Action by: IxionXVII
Attribute change
Description changed.
August 2020
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25 Aug 2020, 8:00PM | Action by: IxionXVII
Attribute change
Description changed.
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25 Aug 2020, 7:56PM | Action by: IxionXVII
Attribute change
Description changed.
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- Mod page activity
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April 2024
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28 Apr 2024, 8:55PM | Action by: fenrass
Endorsed
'NGO - Nehrim Gameplay Overhaul'
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21 Apr 2024, 10:38AM | Action by: platypus81
Tracked
'NGO - Nehrim Gameplay Overhaul'
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21 Apr 2024, 10:37AM | Action by: platypus81
Endorsed
'NGO - Nehrim Gameplay Overhaul'
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12 Apr 2024, 11:35PM | Action by: cmosbob
Endorsed
'NGO - Nehrim Gameplay Overhaul'
March 2024
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29 Mar 2024, 10:27AM | Action by: AlexGreat007
Tracked
'NGO - Nehrim Gameplay Overhaul'
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26 Mar 2024, 7:43PM | Action by: theelderscrolls4
Endorsed
'NGO - Nehrim Gameplay Overhaul'
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17 Mar 2024, 3:32AM | Action by: onlyhere4pizza
Endorsed
'NGO - Nehrim Gameplay Overhaul'
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12 Mar 2024, 9:49PM | Action by: Rakash94
Tracked
'NGO - Nehrim Gameplay Overhaul'
February 2024
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17 Feb 2024, 11:36AM | Action by: crober04
Endorsed
'NGO - Nehrim Gameplay Overhaul'
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05 Feb 2024, 8:33AM | Action by: LordMagmin
Untracked
'NGO - Nehrim Gameplay Overhaul'
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04 Feb 2024, 9:16PM | Action by: LordMagmin
Tracked
'NGO - Nehrim Gameplay Overhaul'
January 2024
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11 Jan 2024, 4:49PM | Action by: DarkAnimusSoul
Endorsed
'NGO - Nehrim Gameplay Overhaul'
December 2023
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23 Dec 2023, 4:55PM | Action by: Nwaxer
Endorsed
'NGO - Nehrim Gameplay Overhaul'
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02 Dec 2023, 11:23AM | Action by: LilSpiritWolf
Tracked
'NGO - Nehrim Gameplay Overhaul'
November 2023
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18 Nov 2023, 8:05AM | Action by: ysqlz4646
Tracked
'NGO - Nehrim Gameplay Overhaul'
October 2023
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10 Oct 2023, 4:30PM | Action by: skaianRadiance
Endorsed
'NGO - Nehrim Gameplay Overhaul'
September 2023
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26 Sep 2023, 9:22PM | Action by: Siwais
Untracked
'NGO - Nehrim Gameplay Overhaul'
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26 Sep 2023, 9:22PM | Action by: Siwais
Tracked
'NGO - Nehrim Gameplay Overhaul'
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19 Sep 2023, 6:09PM | Action by: RuyN21
Tracked
'NGO - Nehrim Gameplay Overhaul'
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17 Sep 2023, 11:11PM | Action by: TenshiOkihana
Endorsed
'NGO - Nehrim Gameplay Overhaul'
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