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GeneralVeki

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generalveki

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63 comments

  1. s1si4ki
    s1si4ki
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    wanted to ask, does it unlock vol.4?
    1. generalveki
      generalveki
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      oof, sry for an insanely long reply

      long story short this mod is basically rendered useless until i go back and revamp it completely, which now that unbound has received its final update, could be sometime in future
  2. FnaFakSk
    FnaFakSk
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    Hi, I just wanted to ask why no more updates will be provided. Is it not possible with the method you were using or do you just not want to make this mod anymore or is it just not possible at all? Thanks.
    1. generalveki
      generalveki
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      Thank you for doing so, appriciate it ❤

      as you may know i'm in college now and recently all the deadlines got changed and i simply have no time to try and make it work

      i did manage to get most of the content unlocked prior to vol6 drop but now that's useless since you can't use it

      i tried from the day vol6 released to about 48h later my everything to update it and make it work but it just wouldn't

      firstly it didn't update the sdk properly (idk how and never had this issue before), after that the game would launch but would blackout for a sec then crash (idk why, happened for the first time ever to me), then frosty was throwing byte errors (fortunately this was solved by reinstalling everything) and by that point i learned that the process was changed somewhat for unlocking things

      its possible but trickier imo than before

      i did have plans of coming back to it eventually, but lets be real this is a real world and consumers expect regular updates, if i abandon it i couldn't resurrect it

      as for whats next, after im done w college, sure i'll give it a go, but by that point i'd be preparing for vol7

      as for the game, i have personally quite enjoyed the new update and i've actually purchased the pass for 10€ (not bad when you get all dlc's combined, and if you're looking here, i'd suggest the same (ik how nfs community would react to this, but i believe devs are listening and i'm willing to trust them with my money)
      if your planning on commenting how thats a bad idea etc. hoping to start fight in reply's, don't expect a reply .😘

      once again, thank you for your support and i wish you all the best. It was great while it lasted 💖
    2. FnaFakSk
      FnaFakSk
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      Thanks for your reply and for giving me a detailed reason. I don't really mind anyway as I have found another way to get everything unlocked, but don't worry, if you ever decide to make an update even for Vol 7 this will be the first place I look. 

      I wish you good luck in college. Bye! 💖
    3. MagicOne18
      MagicOne18
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      Hi, what is this other way that you found ?
    4. FnaFakSk
      FnaFakSk
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      Because I have Unbound on the EA launcher i used EA DLC Unlocker v2: https://anadius.su/dlc-unlockers. Works like a charm.
  3. RobertoCareca
    RobertoCareca
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    does this mod is still updating?
    1. generalveki
      generalveki
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      Unfortunately its over

      no more updates will be provided
  4. gotstoned
    gotstoned
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    how can i get Nissan r32 bodykit? anyone got this one?
    1. generalveki
      generalveki
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      that is available in this mod, follow the instructions and install it, (if done correctly it should appear in 'buy custom')
  5. BillHenry7
    BillHenry7
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    Hello. I have followed your instructions to a T and I keep getting this error when trying to patch the game in FFM 1.0.7.0.

    Value was either too large or too small for an unsigned byte.
       at Frosty.ModSupport.FrostyModExecutor.Run(FileSystemManager inFs, CancellationToken cancelToken, ILogger inLogger, String rootPath, String modPackName, String additionalArgs, String[] modPaths)
       at FrostyModManager.MainWindow.<>c__DisplayClass16_0.<launchButton_Click>b__0(FrostyTaskWindow task)
       at System.Threading.Tasks.Task.Execute()
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
       at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       at Frosty.Core.Windows.FrostyTaskWindow.<FrostyTaskWindow_Loaded>d__19.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
       at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

    Any clue what I can do to fix this? I have redownloaded everything again and cleared my steam cache along with validating files.
    1. generalveki
      generalveki
      • member
      • 3 kudos
      this seems to be happening randomly (like you can play the game normally few hours, then come back to it giving you this error from what i can see)

      for now there's no cure (fmm 1.0.7.0 wasn't meant for end users and now we're experinecing something that won't be fixed until release 2.0 - which will have support for unbound without all the hackarounds)

      so sorry this is happening to you 😭
    2. Woolfric
      Woolfric
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      Try this go to Need for Speed Unbound\Data\Win32\configurations\defaultinstallpackage
      Delete Cas_181 and after. Verify files. this should resolve the error.
      Then click backup in mod manager
      This way next time you can just click restore files to remove mods and fix this error if it happens again.
    3. generalveki
      generalveki
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      • 3 kudos
      did this work for you?

      if so i should test and pin it somewhere
  6. BallisticCircuit
    BallisticCircuit
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    so im getting this error when i press patch game button, ive followed every steps in the video,


    Empty path name is not legal.
       at Frosty.ModSupport.FrostyModExecutor.Run(FileSystemManager inFs, CancellationToken cancelToken, ILogger inLogger, String rootPath, String modPackName, String additionalArgs, String[] modPaths)
       at FrostyModManager.MainWindow.<>c__DisplayClass16_0.<launchButton_Click>b__0(FrostyTaskWindow task)
       at System.Threading.Tasks.Task.Execute()
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
       at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       at Frosty.Core.Windows.FrostyTaskWindow.<FrostyTaskWindow_Loaded>d__19.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
       at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
    1. generalveki
      generalveki
      • member
      • 3 kudos
      unfortunately there's no fix for this issue

      idk if anyone has solution for it tho

      thank you for giving it a try at least ❤
    2. BallisticCircuit
      BallisticCircuit
      • member
      • 2 kudos
      ok, i understand.

      Thanks
  7. draudEyt
    draudEyt
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    is it possible to run this mod online?
    1. generalveki
      generalveki
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      • 3 kudos
      of course

      However im not responsible if you do get banned (you shouldn't get a ban tho - as ea is easy on modding)

      as always mod on your own

      been using similar mod prety much since game launched and had no issues with bans
  8. DECXMPLZX
    DECXMPLZX
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    hello i have been trying to use this mod but it keeps saying Value was either too large or too small for an unsigned byte
    1. generalveki
      generalveki
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      • 3 kudos
      no need to post twice..

      can you delete ModData with tools > manage moddata

      after that try again, if you can lmk if that worked that'd be great!
    2. DECXMPLZX
      DECXMPLZX
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      do you mean like i just go to browse files then delete moddata because i am still getting the error 
    3. generalveki
      generalveki
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      • 3 kudos
      you can try that too first

      but after that i'd recommend opening fmm then going to: tools, then manage moddata (and then select it and delete)

      if you're still getting it than idk what could be the cause of it (personally using ea and friend who tested the mod is using steam sooo)

      best of luck out there!
    4. Sereenaty
      Sereenaty
      • premium
      • 42 kudos
      I followed the video and it worked perfectly ... just yesterday though I started getting game freezes all of a sudden! so I restarted everything from scratch ... and now that error (That NEVER showed before) started happening. 
      Deleted Moddata etc, still happening.
    5. BillHenry7
      BillHenry7
      • supporter
      • 0 kudos
      same here...no matter what mod I use I keep getting this error. I have tried all suggestions. I have no idea what is causing the issue. I've uninstalled/reinstalled, deleted mod data folder, change game to a different drive. NOTHING fixes it. Any ideas?
    6. generalveki
      generalveki
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      as mentioned in another reply its RANDOM

      for now there's no fix out there that's been proven to work..

      so sorry this happened to you tho 😭
    7. generalveki
      generalveki
      • member
      • 3 kudos
      whatever it is fmm isn't happy that the value is above 255, im sure theres a way to fix it but would require reworking fmm to try and solve it (which im not smart enough to do... soo yeah basically no fix for now)
  9. MrButcher31
    MrButcher31
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    i think i did everything right but now the game wont even launch. instead i get the directx reason. pls help me
    NEVERMIND I FIXED THIS
    However if it ever happens to you follow the instructions in this video https://www.youtube.com/watch?v=VjAB_O_40Lg
    especially the one about the setting and cache folders
    1. generalveki
      generalveki
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      • 3 kudos
      Hey, glad you found a solution for it!

      i have never gotten any of those issues with any nfs (when modding a lot can go wrong and i applaud you for finding a way through)

      glad it worked for you (will totally put it in yt desc and comments, also in mod desc!)

      Thank you very much and I hope you enjoy the mod! ❤
    2. MrButcher31
      MrButcher31
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      i love your mod. what about ea play cars though?
  10. RagnarLothbrok1325
    RagnarLothbrok1325
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    When i try to add the game to the mod manager it says "the game already has a configuration"
    1. generalveki
      generalveki
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      • 3 kudos
      have you tried EXACTLY what i said to follow?

      have you removed any mods prior to putting this one in that may conflict with it?

      have you tried deleting moddata?
    2. RagnarLothbrok1325
      RagnarLothbrok1325
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      Yeah it's fine now, i tried after the app closed and it worked lol