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maceeiko

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maceeiko

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57 comments

  1. ajhgikhahjkajkgt
    ajhgikhahjkajkgt
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    The mod isn't working, what do I do?
    1. The mod needs to be updated
  2. Please update the mod, it doesn't work anymore
  3. rescue540
    rescue540
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    It doesn't work since v241230! Is it just me?
  4. y8playa
    y8playa
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    since msceditor updated to 1.3 build 341 this mod keeps getting disabled because it sends too many error messages each frame. Can this be easily fixed? Idk why an update to msceditor would break teh game like that. This mod is amazing though. can't play without it.
    1. Lucagustin457
      Lucagustin457
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      do u fixed? i have the same error
  5. Meme909
    Meme909
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    Never mind i had auto clutch on it was making issues
  6. MrKotterPin
    MrKotterPin
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    Good mod! I thought it didn't work for a second because the first car I tried to use it in was the Tangerine FZ mod, but it's not on the supported list although that would be sweet. Also, I see that the Jonnez and Ferndale are not supported either. The Jonnez makes sense because it's sequential, but perhaps the Ferndale could be if it was just a vertical kind of thing: when you get in and it's in park, press the keybind to enter shift mode, then drag the mouse down until your desired gear, then back up to park when you park? The Hayosiko is a manual vehicle, but it's a column shifter just like the Ferndale so perhaps if you did implement the vertical mode in the Ferndale, you could change the Hayo to be a simulated column shifter as well.
  7. pumbaa12
    pumbaa12
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    GREAT mod i have to say idk why all of these complains down bellow its easy to shift but i have to say i need a lot of space on my desk but its still cool cuz i caant afford a stering wheel :)
  8. govnopluiy300
    govnopluiy300
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    Visual elements with a resolution of 1280x720 are not displayed
  9. dannynazarotzego
    dannynazarotzego
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    how to download its some paper file 
  10. uselessmoron
    uselessmoron
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    Trying to go from 2nd to 3rd or any gear change requiring a horizontal mouse movement of the stick through the gate is like using a mouse with it's 'x' axis disabled.  It's a nice idea but it's super frustrating because it could be awesome.  It requires some null zone of y and x axis while the stick is at an intersection of vertical and horizontal stick movement.
    1. maceeiko
      maceeiko
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      Have you tried adjusting the tolerance in mod settings? 
    2. uselessmoron
      uselessmoron
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      Yes a bit.  I couldn't get it to where I liked it.  Maybe I'll have to play around some more.