I wish the author could change the daily investment amount from $25 to $100. I cover three churches, every time to the investment of $600 , the mouse to press the bad.
Thanks for this mod! It's what I was hoping BL had after 7 years of waiting. Glad to see a mod can do all this!
Some thoughts. I think you should limit what you can build in the villages based on what they produce. I.E. The Warhorse stables can only be built in villages that have horses. Smelters in villages with mines and so forth. Or Alternatively, you can boost production if the village has the same commodity. So a village where you build a warhorse stable and has horses will produce better than a village without.
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crash in startup launcher
I cover three churches, every time to the investment of $600 , the mouse to press the bad.
It's what I was hoping BL had after 7 years of waiting. Glad to see a mod can do all this!
Some thoughts.
I think you should limit what you can build in the villages based on what they produce.
I.E. The Warhorse stables can only be built in villages that have horses.
Smelters in villages with mines and so forth.
Or Alternatively, you can boost production if the village has the same commodity. So a village where you build a warhorse stable and has horses will produce better than a village without.
Maybe have unique buildings per culture.
Keep it up.
The mod is great but way too OP. Those limitations suggested would add more depth and would nerf the mod a bit.