Mount & Blade II: Bannerlord

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Windwhistle

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Shadow32055

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176 comments

  1. Shadow32055
    Shadow32055
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    All,
    I do not mind the requests to update other mods but please keep in mind what the authors permissions are. If they do not allow modifications/updates or require permissions I will not update them without said permissions. I am only doing Windwhistle's mods as he has granted me permission to do so.

    Please also keep in mind, I have many mods (with more in the works) and now Windwhistle's, things maybe slow and I encourage you to join my Discord for updates/suggestions/questions.
  2. LoneSilverWolf
    LoneSilverWolf
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    My dude, you are absolutely amazing!

    What are the odds of you getting permission to update Kaose's Tweaks? You would be the true Banner Lord if you could!
  3. AndrewCl
    AndrewCl
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    For some reason I can't enable any of these mods in the launcher.
    1. ACoolGamerBoy
      ACoolGamerBoy
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      Because you don't have a mod that these mods depend on. Find out what it is, install it and you'll be able to enable them.
    2. AndrewCl
      AndrewCl
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      Thank you! Apparently I have vision problems)
  4. DAK04KA
    DAK04KA
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    плохо что нет перевода на русский язык. надеюсь добавят. а так коллекция выглядит очень интересной 
  5. keereelj
    keereelj
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    please help with the Homestead mod: Auto-recruiting takes place at high levels of the shelter, how can this be turned off? I want only the units I hired to be there.
  6. FringeDweller
    FringeDweller
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    I noticed that Raganvad, the king of Sturgia, made himself a governor of a castle after getting released from prison during a war and after a year he is still not leading an army.

    Edit: Nevermind. He finally left the castle and is on the world map. Must have been clan party limits, as a bunch of his family was defeated at once.
    1. Luidji071
      Luidji071
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      Bro, rawangad is just tired. Let him go home to his wife 
    2. GsusGodsson
      GsusGodsson
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      Bro was hiding away in his castle, scheming to take over all of calradia.
  7. ialex25031991
    ialex25031991
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    Hello everyone. i have question - how to increase thal ai lords faster increase army by recruiting. any mod for this. i have latge army but they not. pls help
  8. DontCopyXD
    DontCopyXD
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    war and ai tweaks unfortunately messes up with the coding to diplomacy mod, shame nothing works 
    1. Lomi0n
      Lomi0n
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      How exactly does it mess up diplomacy mod? Been playing for several days now and all looks fine.
      One thing i noticed is that now no one raids villages. Not even lone parties. Since lords depend heavily on villages to restock their armies, it doesn't make sense to ignore villages. And Diplomacy war score is also affected by village raids.
      Other then that, didn't notice any problems.
    2. merculS36
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      Honestly, I wouldn't put stock in his comments after seeing several of them not making sense. I've used War&AI Tweaks with Diplomacy for a full campaign and a half with no issues.

      No raiding is a feature of War & AI Tweaks to make parties focus on the war effort. It's something that you either love or hate.
    3. JulioClaudian
      JulioClaudian
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      Does it stop all parties from raiding or only Armies? Never understood this
    4. DontCopyXD
      DontCopyXD
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      I could be wrong, maybe its because aseria is down to three towns and a battantian town down to one. (rebel faction) (Im playing as the vlandian). I've only seen battania form 90-200 men and not attack. so maybe there just isnt enough money to gain or influence. but all i know is that ever since I removed it mid campaign, ENEMY ai  armies will not or barely form an army. ill post my mod loader here if you want to take into assumption :
      PS, ITS A LOT
      Harmony
      butterlib
      uiextenderex
      mod configuration menu v5
      native
      sandbox core
      sandbox
      custombattle
      storymode
      birth and aging options
      diplomacy
      succession crises
      bettercore
      bettermarriage
      no more clones
      houses of calradia
      hot butter
      no clan size pregnacy limit
      women in calradia
      banner fix
      changing culture
      immersive battlefields
      helmet hair cover continued base
      realsitic weather
      raise your torch
      trainyourtroops
      royal armory fix
      rts camera
      bodyguards
      hairstyles_dlx
      artemslivelyanimations
      more names
      no big smiles
      lord retinue uptier
      RBM
      adonnay's troop changer
      bannerlord levies
      more lord sets
      open source armory
      open source weaponry 
      open source saddlery
      open source armory: RBM patch
      open source weaponry: RBM patch
      open source saddlery: RBM patch
      tournament equipment redone
      better pikes
      simple shield patterns
      realistic battle sounds
      artemsnostalgic conversation
      small talk
      practical holsters
      breakable polearms
      xoberax's shoulder cam
      banner editor 
      historical banner icons
      ai banner icons
    5. merculS36
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      @JulioClaudian, from their original Nexus page:
      5.) Military logic has changed. Raids and patrolling for armies has been drastically reduced.

      However, in my experience, I never saw any raids. Perhaps because someone is always attacking or defending, no one has any time to raid. The army logic changes are noticeable though, like if you besiege an enemy settlement expect an army or two to come defend it.
    6. DontCopyXD
      DontCopyXD
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      i already know what the war and ai tweaks mod does to the ai, what im saying is that it causes the ai to ONLY declare peace against the losing faction. Also, the peace percentage is above 100% like 109% 200% 150%, etc. (I have no idea if the percentages like these are in the vanilla) when using this mod WITH diplomacy
  9. DontCopyXD
    DontCopyXD
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    I have no idea if this is affecting anyone else, but using the war and ai tweaks, since Ive removed this mod mid campaign. other ai kingdoms wont form armies. might be a potential bug and it ruined my save. fUCK. THIS. MOD.
    1. Markazorax
      Markazorax
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      Many mods aren't meant to be removed mid save. That's not a bug or a problem with the mod. You did that.
    2. DontCopyXD
      DontCopyXD
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      well now i know, im a dumb f*#@ and i always learn the hard way. the reason why i posted a comment here is because its a script and I always removed this mod mid campaign because my faction leader ai would always fucking declare peace when we are destroying our enemy. ALSO, whenever I check to declare peace percentage its always above 100% and always at 100% like 109% or 159% or even 200% like i think its a bug or its just implented into the mod which is weird. PS, theres no onjection to "continue war" its just constant peace, and without this mod and only diplomacy there is some objections to these options. I've posted my mod loader down to my next commentif you want to just take a look or help, because i dont know if its my mods or just these two mods alone
  10. denkai1
    denkai1
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    NVM
  11. matty2871
    matty2871
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    REQUEST - please consider updating Pregnancy Control Continued by Cheyron.
    https://www.nexusmods.com/mountandblade2bannerlord/mods/5478

    Noted that he does require permission before making any updates/improvements, per the nexus "Permissions and credits" section.