Mount & Blade II: Bannerlord

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xjoverax

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xjoverax

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About this mod

Adds 5 different Races to the game including: Orcs, Goblins, Elves, Dwarves and Giants.

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Orcs, Goblins and Elves, Oh My!

This mod will add 5 different Races to the game. Each Race has been integrated into the different cultures as follows:

  • Empire = Human
  • Battania = Dwarf
  • Sturgia = Giant
  • Khuzait = Elf
  • Aserai = Goblin
  • Vlandia = Orc

Characters generated at the start of a game (example: Notables) and Newborns as they are generated, will start off as Humans. Once you load a save file, they will convert to their culture's Race. Newborns seem to be generated as the Race of their same gendered parent. So regardless of their culture, they will follow their parent's bloodline.

*Place this mod below all Native modules*

Currently your Main Hero will be created as a Human. This can be modified a couple different ways. The easiest way would be utilizing a character editor mod like Detailed Character Creation to change your character's Race, although this will not stick when saving the game. You will have to edit your character's Race with each load or you can get this change to stay by using the Sensical Race Fixes mod. If you need help figuring this out throw a post in the comments and I'll try to help.
 
Second method involves modifying the lords.xml file within this mod's folder. This change won't require another mod to work or editing your Race each time you load. To do this, you will want to locate your Modules folder for Bannerlord. Within this folder you will find the "Orcs, Goblins and Elves, Oh My!" folder. After clicking into that folder, you'll want to click into the ModuleData folder and that's where the lords.xml file is located. So official pathway being Bannerlord/Modules/Orcs, Goblins and Elves, Oh My!/ModuleData/lords.xml. Edit this file using any text editor (Notepad, Gedit, etc.) and this is what you are looking for at the top of the file:

<?xml version="1.0" encoding="utf-8"?>
<NPCCharacters>
  <!--main hero-->
  <NPCCharacter id="main_hero"
                default_group="Cavalry"
                is_hero="true"
                voice="earnest"
                age="22"
                is_female="false"
                race="human"
                culture="Culture.battania"
                name="{=ekcBrNN1}Eren"
                banner_symbol_mesh_name="test_symbol_a"
                occupation="Lord"
                banner_symbol_color="FF000000"
                face_mesh_cache="true">

Edit the in bold human above and change it to any of the other Races. Make sure to keep it lower cased and leave the quotations. So your options would be orc, elf, dwarf, giant, or goblin

I suspect this mod will be quite compatible with other mods since it is all .xml manipulation, but there could be issues with other mods that specifically change the same files. If there's a mod it is not compatible with, there's likely not much I can do about it. This mod is not dependent on any other mods.

*In testing this mod myself I've had an error message pop up, but selecting "No" allowed the game to carry on like normal. I'm not sure what the game thought was wrong, but it did not affecting anything I was doing.

The xml files in this mod are quite large, so initial load times may be increased. I will try to notate confirmed version compatibilities in the file comments, but this mod may work with other versions that I have yet to confirm. If you have downloaded this mod and find that it works with a version not mentioned in the file comments, feel free to drop a post of what file version you downloaded and what game version it worked with. I'll try to add it to the list. Thanks!