I'd suggest making some changes to the 'Deposit Capital' feature of this mod. With how workshops work now, the player gets income based on a fraction of the available capital over 10000 for the workshop. This means that a wealthy player can deposit say 1M as capital into a workshop, then get ~200k income from it on a DAILY TICK, which quickly gets out of hand.
I'd suggest limiting it to only restoring the 10k capital threshold (so if a workshop has lost some money, and is at something like 8800 capital, the player can deposit up to 1200 to get back to the 10k). Alternatively, you can let the player deposit past the 10k limit, but at some quickly diminishing return (something like a 1:1 ratio up to the initial 10k, but then depositing another 10k would only raise the total capital of the workshop to, say, 11k, instead of all the way to 20k like it does now - exact ratios would need to be worked out somehow and would have to eventually go to 0:1 once you get past some maximum boost limit).
If it's even possible, a feature suggestion I'd like to make is increased warehouse capacity. 6000 total for all workshops in a town ain't much. Or if anyone knows of a mod that already does that, let me know.
First of all, i send this post to make why i insist for gears storage of warehouses. Because someone can easily tell "thats what you want and write a mod for youself" :)
I dont use it to sell gears for high prices and make money. I use gears to smelth them and use output as raw materials. And if you do that a lot of times i can develop mine and companions smithing skills quickliy cuz smithing skills gives good bonuses for vigor/control and endurance.
I dont know a thing about coding&moding. I opened code @carbon198 wrote a visual code program and couldnt see anything about storing @warehose.
So please @carbon198 or other friend tell me how to do so i can try myself to change it. Thanks..
so the mod doesnt even load. when installed. dont know what im doing wrong. renamed the needed path for gamepass and all that. every mod im using works but this one for some reason. also i tried both main files listed. neither worked but both showed up in the selectable mod list before hand. the game would launch without it on both files, without saying it wasnt even running in the game when i looked at my mod list in game. am i missing something?
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I'd suggest limiting it to only restoring the 10k capital threshold (so if a workshop has lost some money, and is at something like 8800 capital, the player can deposit up to 1200 to get back to the 10k). Alternatively, you can let the player deposit past the 10k limit, but at some quickly diminishing return (something like a 1:1 ratio up to the initial 10k, but then depositing another 10k would only raise the total capital of the workshop to, say, 11k, instead of all the way to 20k like it does now - exact ratios would need to be worked out somehow and would have to eventually go to 0:1 once you get past some maximum boost limit).
Or if anyone knows of a mod that already does that, let me know.
https://steamcommunity.com/sharedfiles/filedetails/?id=2948863126
First of all, i send this post to make why i insist for gears storage of warehouses.
Because someone can easily tell "thats what you want and write a mod for youself" :)
I dont use it to sell gears for high prices and make money. I use gears to smelth them and use output as raw materials.
And if you do that a lot of times i can develop mine and companions smithing skills quickliy cuz smithing skills gives good bonuses for vigor/control and endurance.
I dont know a thing about coding&moding.
I opened code @carbon198 wrote a visual code program and couldnt see anything about storing @warehose.
So please @carbon198 or other friend tell me how to do so i can try myself to change it.
Thanks..
If anyone else is using this mod with 1.2.7 do you have the workshop-level buttons in the current version?
Only tools :/
I choose %100 storage to my warehouse..
This mod doesn’t touch either of those things.