0 of 0

File information

Last updated

Original upload

Created by

OrderWOPower

Uploaded by

OrderWOPower

Virus scan

Safe to use

About this mod

Makes polearms breakable

Requirements
Permissions and credits
Translations
  • Turkish
  • Russian
  • Japanese
Changelogs
Donations
This is a simple mod that makes polearms break by giving them HP and dealing damage to them.

By default both non-swinging and swinging polearms are breakable. Polearms have a base HP of 500. This is increased by 10 * log base 2 of their handling. Swinging polearms have double the HP of non-swinging polearms.

When a polearm hits an object, it takes damage equal to the damage inflicted and the damage absorbed by armor.

Damage dealt to a polearm is decreased by a percentage equal to 0.33 times the wielder's Polearm skill.

You can configure what types of polearms to deal damage to, polearm HP, damage to polearms, damage reduction to polearms, and the minimum length of polearms to deal damage to.

Take note that if you use RBM, it takes away secondary weapons from some of the polearm-wielding troops. Therefore, it is recommended to also use a custom troop tree which gives secondary weapons to the polearm-wielding troops, such as De Re Militari.

Includes a localization template and Chinese localization by default.

It is safe to install and uninstall on an existing save.

Sources are here.

Discord server for my mods is here.