This mod will make sure clans will always join a kingdom if they found themselves kingdom-less. No more rogue clans declaring war and doing absolutely nothing!
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
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Changelogs
Version 1.0.0
Initial upload
I've stopped playing Bannerlord and stopped maintaining this mod. For an updated version, see this.
------------------------ If you are playing with mods that enables kingdom destruction or see a huge amount of rebellion clans turn into full clans, you will see that these kingdom-less clans will declare war on everyone but in general contribute nothing to the gameplay besides being a nuisance. This mod will check the existence of these rogue clans every day and compel them to join a kingdom if they are an eligible AI noble clan.
The logic to determine what kingdom to join is simple:
The clan will first look for kingdoms of its own culture and pick the weakest one to join (measured by total strength). If there are no kingdoms of the clan's culture, then the clan will pick the weakest kingdom in general to join.
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Compatible with Bannerlord versions 1.0 -> 1.1.0 beta.
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I make QoL mods for Bannerlord! Check them out here: