Mount & Blade II: Bannerlord

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Created by

founta

Uploaded by

xShadow187x

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About this mod

Allows the user to change all but a few of the default Bannerlord perk modifiers. Also adds skill exp gain modifiers, some crafting modifiers, some ranged weapon tweaks, and options for changing attribute/focus point gain on level up. Requires MCM.

Requirements
Permissions and credits
Perk Modifiers

This mod lets you change the modifiers for all but a few of the default Bannerlord perks.

Ever find yourself wanting to go faster at night? You can, for example, change the modifier for the Night Runner perk from 5% to 20% speed bonus.
Want the Skewer perk for polearm to be a 100% chance? Go for it.
Want more throwing ammunition? You can change the Well Prepared perk.

All modifier modification is done through MCM, and many changes only take effect when you change the perk values in the mod options from the main menu. If changed in-game, you may have to load a save for the modifications to take effect.

Changing the perk modifiers only affects the applied perk bonuses, and does not change perk descriptions.

Skill EXP Gain Modifiers

This mod also lets you change how much skill EXP the player character, the player clan's heroes and/or other clan heroes gain. There are options for a general skill EXP gain modifier, which impacts the EXP gained for all skills and also options for EXP gain for individual skills.

The EXP modifiers in the mod options are multiplicative; eg a general skill EXP gain modifier of 2 will double all experience earned.

Skill experience gain modifiers are also accessed via MCM mod options and function regardless of whether the player changes the mod options in the main menu or in-game.

Crafting Tweaks

There are also a couple crafting tweaks; there is a multiplier to crafting stamina consumption as well as an option to learn the crafting parts that compose a weapon when smelting it. There is also an option to unlock additional crafting parts that are hidden by default in the base game. Also comes with options to change the number of bonus stat points given to crafted fine, masterwork and legendary weapons.

Attribute and focus point gain Tweaks

This mod also comes with options to change the number of focus points gained per level, as well as the number and frequency of attribute points per level. It is allowed to change the rate of point gain of the player, of the player clan's heroes and of the rest of the heroes independently. 

Roguery Tweaks
This mod also comes with a tweak to disable the renown penalty for disguise missions (sneaking into towns).

Practice Arena and Tournament Tweaks
There are also tweaks to adjust experience point gain in the practice arena and tournament, as well as a tweak that adjusts the maximum tournament bet amount.

Ranged weapon tweaks
There tweaks to increase stack amount for arrows, bolts, and each type of throwing weapon. These play nice with the perks that affect those stack amounts.
There is also a tweak that allows refilling throwing weapon ammo using arrow barrels.
There is also a tweak to the Impale perk for throwing that allows javelins to penetrate people like ballista bolts do, and an option to only penetrate a fixed number of people.


This mod has not been thoroughly tested so there may be some issues.


Project github: https://github.com/founta/founta_tweaks 

(shameless plug) Also check out my other mod that lets you turn hideouts into player owned settlements at https://www.nexusmods.com/mountandblade2bannerlord/mods/2178!


All perks except for the following few below can currently be modified with this mod:
Crafting's IronMaker
Crafting's CharcoalMaker
Crafting's SteelMaker
Crafting's SteelMaker2
Crafting's SteelMaker3
Trade's EverythingHasAPrice
Medicine's MinisterOfHealth