Mount & Blade II: Bannerlord

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dankbullet

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13 comments

  1. EmperorMaximilian
    EmperorMaximilian
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    • 2 kudos
    Man someone needs to start an English Civil War Mod for Bannerlord and I do not mean War of the Roses, I mean after that.
  2. TheGreatZookini
    TheGreatZookini
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    I absolutely love this mod but recently when I boot it up, half of the factions soldiers have become invincible babies. Fix pls?
  3. quigonsapprentice
    quigonsapprentice
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    Everyone is babies. Literally. For some reason, this mod causes all troops to spawn as unkillable babies XD
  4. haywirev1
    haywirev1
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    Having a weird issue with 1.5.8 where the mod works but when you go to the recruit screen of towns and villages the pictures for the recruits and such are gone. You can still purchase them and see their tier but the physical picture is missing. Just a note .. lmk if it gets fixed :)
  5. chriscarmona301
    chriscarmona301
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    Do you know if this works with eagle rising?
    1. McEvil
      McEvil
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      It worked for me
    2. Gib1Money
      Gib1Money
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      McEvil could you tell me how , because i can't get it to work .
    3. McEvil
      McEvil
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      Did you have the CA mod at the top above native, civil war before sandbox, and eagle rising after it all?
  6. deleted104257958
    deleted104257958
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    Bannerlord 1.5.6 beta just added a rebellion system to help stop snowballing, but I feel like this mod is still a must. Do yall think this mod is compatible with 1.5.6? If so, how would the rebels be named? Battanian rebel's rebels?

    Btw awesome mod, keep up the good work!
  7. avvvvVE
    avvvvVE
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    Anyone tried it out with a unit overhaul mod? this one for instance https://www.nexusmods.com/mountandblade2bannerlord/mods/1446 ?
    Really like the idea of this. Creates more smaller wars, which is needed then just 7 factions battling it out. 
    1. FullYolo
      FullYolo
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      As I wrote in the comment below, I do currently play with both those mods, and so far there are no issues I've noticed apart from the potential one i stated. Although I'd probably need more game time to know for sure that that's the case.

      EDIT: I'd also point out that I load the overhaul last.
  8. FullYolo
    FullYolo
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    Just the mod I was looking for. However, I might've encountered an issue. After a day of playing with it, I can't seem to notice any of the newly created factions starting any wars, nor get any wars declared upon them.  Granted I have several other mods, it might just depend on that.

    Update: after about three years of in-game time the Swadians entered their first war. The Battanian revolt, the Tigrit, and the Sarranids have yet to do so. So they do seem to enter wars, but seemingly less often than their standard counterparts from my experience. Might just be chance, but I feel like there are fewer wars overall, which seems odd considering the increased amount of kingdom, but I guess the AI might work differently when owning fewer settlements.
  9. Supajayare
    Supajayare
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    This reminds me alot of Shattered Kingdoms which is awesome.  Just in time since I came back from a 6 month hiatus, once a few of my other mods get updated for 1.5.5 gonna start a new playthrough with this.  I know you touched up on it being compatible with other mods but just to be sure will this be compatible with Noble Troops?  Thx in advance