Mount & Blade II: Bannerlord
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Benz10wheel

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Benz10wheel

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About this mod

Re-balance horses&camels so their charges feels more devastating, increase some horse harness armour(mostly low-mid tier harness) and also slightly increase hitpoint to most horses so they can take more punishment. This change are more apparent on lower tier cavalries and they should now be able to fair better against archers and infantries.

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Mod Description

I was disappointed with cavalries charge damage in this game so I change it so most horse received higher charge value and cavalries charge should now feel a bit more rewarding. This works well with follow command and have your cavalries follow you and trample everything in their path.

Also horses especially belong to lower tier cavalries tends to die too fast from missile attacks so I add a slight increase in horse hitpoint and increase armour for lower tier harness(most high tier one remain unchanged).

Noted that this will also make horses more expensive with how Bannerlord calculate equipment price according to their stats. But this should balance out the cost to upgrade them vs stronger troop as to not make cavalries easy to obtain.


Installation

Choose only one version

Optional version movement improvement version (faster horse acceleration and less speed lose during turning)
Optional version Expensive horse to make cavalries more costly to upgrade. Infantry were inferior in almost every way to cavalry so now they are once again viable as cheaper troops type.
or Both...

Extract the content into Modules folder and activate it through Bannerlord launchers


Compatibilities

This mod should work with any mod that does not modified the horses and horse harness in spitems.xml file


Recommended Mod

Custom Damage - *Highly recommended* A great mod that allows customization of armour damage absorption for individual type of damage similar to how you can do it in Warband. Now you can customize so pierce and blunt damage are not as OP against heavily armored units. You can even adjust overall armour absorption rate so
its easy to make fight last longer.

Keehu's Horses slow down when injured - Work like the mod name said (configurable through xml) in case you want some immersion for horses.

Horse Call - Call Your Horse - Let you call your horse to your location. 

Xorberax's Cut Through Everyone - *Highly recommended* this mod give a much better experience to cavalries gameplay. Now your cavalries absolutely cut through squishy units while became much more vulnerable to spears and two-hander units since they now attack both horse and horseman in one swing.

Xorberax's Deadly Horse Charges - Allow configurable multiplier to all horse charge values. Since it use .dll to multiply horse charge value it will probably be compatible with Horse Rebalance. Just keep the multiplier moderate unless you want to trample everything to death with cavalries lol.

Combat and Movement improvements - Improve combat and movement for foot soldier and also inspire this mod with its improvement to horse maneuverability function *Combat and Movement improvements is not modular but optional version from this mod is modular*