Mount & Blade II: Bannerlord

TL;DR: This update improves coexistance and compatibility between ModLib dependant mods. As far as i know, this mod is incompatible with any MBOptionsScreen using mod.

I further improved the loot loop performance, i think i can't optimize it beyond this point, who knows. Further improved messaging system and a quick debug option in the main menu, to see the actual loaded values for the mod, it helps me compare those values against the ones being shown in the mod options menu. Some minor fixes were made, too.

Ah! And more options for you to play with ;)


Loot Overhaul B1.2.0 Changelog
GENERAL
Known issues:

  • As far as i know, this mod is incompatible with any MBOptionsScreen using mod.
  • If you experience crashes on startup or the like, please get sure to unlock any dll you may need to unblock and put ModLib ABOVE Loot Overhaul!

UI:
  • New option avaible from the main menu. It shows Loot Overhaul current loaded values when clicked.
  • New option, Allow Loot Lord (of/off) allows you to loot lords on execution (Enabled by default).
  • New option, Loot Panicked (on/off) allows you to loot those cowards before they flee! (Disabled by default).

Minor fixes:
  • Improved coexistance and compatibility between ModLib dependant mods. It will fix those rare cases of not getting loot at all.
  • Renamed mod folder name to get sure ModLib has no problem loading its settings. This will reset your settings.
  • Mod will not loot an item from the same slot twice again.
  • Fixed (removed) chance of looting all the items from a given slot category.
  • Fixed a other minor bugs in drop chance calculations.
  • Lowered the default extra chances for loot. I feel these values are the most balanced i can get for now! (New features incoming!!)


Debug system enhacements:
  • Separated Normal, Debug and Exception methods of notifying stuff.
  • More things about them i dont remember now, honestly.

Performanceenhacements:
  • The changes in the drop logics are fully optimized right now. But they will need some tweaks once again when i'll add the new logics.

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Infinizhen

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