Mods
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Native Expansion is a total enhancement for Native Warband. It doesn't aim to be a total conversion, it aims to take everything that is great about Native and make it better. Our motto: More Better Stuff. Better troops. Better diplomacy. Better mechanics. Better quests. Better menus. More of everything!
- 199.4MB
- 2.9k
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Native Expansion is a total enhancement for Native Warband. It doesn't aim to be a total conversion, it aims to take everything that is great about Native and make it better. Our motto: More Better Stuff. Better troops. Better diplomacy. Better mechanics. Better quests. Better menus. More of everything!
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Europe 1805 II - War of the Third Coalition
Europe 1805 is set in the Napoleonic Era. It has improved graphics, models and offers a lot of gameplay features. From investing in towns, enterprises, houses, shares to building defensive structures, formations, combat abilities et cetera! Main topic: http://forums.taleworlds.com/index.php/topic,186724.0.html
- 374.5MB
- 457
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Europe 1805 II - War of the Third Coalition
Europe 1805 is set in the Napoleonic Era. It has improved graphics, models and offers a lot of gameplay features. From investing in towns, enterprises, houses, shares to building defensive structures, formations, combat abilities et cetera! Main topic: http://forums.taleworlds.com/index.php/topic,186724.0.html
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Light and Darkness - Halloween specials
This is a new mod with a lot of creation, features and fun as well. There\'s no big map as MB usually has, so all the characters and activities are being in the scene. It has both single player and multiplayer modes.
- 170.2MB
- 159
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Light and Darkness - Halloween specials
This is a new mod with a lot of creation, features and fun as well. There\'s no big map as MB usually has, so all the characters and activities are being in the scene. It has both single player and multiplayer modes.
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Malik Faris's Companions and Native Enhancement
See the main thread here: http://forums.taleworlds.com/index.php/topic,129012.0.html The short of it: Adds like 60+ companions to M&B:W 1.158, Also allows you to buy troops from tavern keepers, also adds a probably overpowered troop tree for the player faction, also adds some custom factions and roaming friendly manhunter type guys to
- 32.2MB
- 140
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Malik Faris's Companions and Native Enhancement
See the main thread here: http://forums.taleworlds.com/index.php/topic,129012.0.html The short of it: Adds like 60+ companions to M&B:W 1.158, Also allows you to buy troops from tavern keepers, also adds a probably overpowered troop tree for the player faction, also adds some custom factions and roaming friendly manhunter type guys to
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A small pack of shields inspired by North African and East African designs. Made them for 1.011, but they should work in Warband or WFAS.
- 5.5MB
- 15
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A small pack of shields inspired by North African and East African designs. Made them for 1.011, but they should work in Warband or WFAS.
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A pack of items inspired by Clinton Felker's mashup of Star Wars with samurai armor, plus some lightsabers and alien faces/headgear (Weequay, Togruta, Twilek hood, Nikto/Morgukai, Feeorin, Chagrian, and Devaronian and Nightsister faces with dark side tattoos.)
- 8.0MB
- 11
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A pack of items inspired by Clinton Felker's mashup of Star Wars with samurai armor, plus some lightsabers and alien faces/headgear (Weequay, Togruta, Twilek hood, Nikto/Morgukai, Feeorin, Chagrian, and Devaronian and Nightsister faces with dark side tattoos.)
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This Mod Will add a second troop tree to each vanilla faction as well as civilians. This mod is still in development, not all factions are out yet, but feel free to give the ones that are out a try.
- 24.0MB
- 3
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This Mod Will add a second troop tree to each vanilla faction as well as civilians. This mod is still in development, not all factions are out yet, but feel free to give the ones that are out a try.