Gameplay Mechanics
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With this tool you can get around the game's battle size limit of 25-100 and instead choose from 2-1000. Note that overly large battle sizes can very easily crash M&B if your computer isn't able to handle them, or at the least cause horrible slowdowns. Don't even expect to be able to have battles of size 1000 even if you have the latest and greates
- 702KB
- 304
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With this tool you can get around the game's battle size limit of 25-100 and instead choose from 2-1000. Note that overly large battle sizes can very easily crash M&B if your computer isn't able to handle them, or at the least cause horrible slowdowns. Don't even expect to be able to have battles of size 1000 even if you have the latest and greates
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Dynamically growing settlements and kingdoms. Heroes become Lords/Ladies and Kings/Queens. Check the homepage/thread for more details. FeaturesCustomizable and Upgradeable settlementTroops can be garrisonedCan wait in townBattles nearby take place in the settlement
- 93.5MB
- 111
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Dynamically growing settlements and kingdoms. Heroes become Lords/Ladies and Kings/Queens. Check the homepage/thread for more details. FeaturesCustomizable and Upgradeable settlementTroops can be garrisonedCan wait in townBattles nearby take place in the settlement
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Makes Cattle Follow You... :hammer: :hammer: :hammer: :arrow: http://forums.taleworlds.net/index.php?topic=64096.new#new Go here for more info about what I'm going to do. FeaturesMakes Cattle Follow You Like Lords
- 31KB
- 109
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Makes Cattle Follow You... :hammer: :hammer: :hammer: :arrow: http://forums.taleworlds.net/index.php?topic=64096.new#new Go here for more info about what I'm going to do. FeaturesMakes Cattle Follow You Like Lords
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Shieldmaiden v0.1 - Viking Conquest Women Troops Mod
added Shieldmaiden faction tree in game.
- 51KB
- 78
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Shieldmaiden v0.1 - Viking Conquest Women Troops Mod
added Shieldmaiden faction tree in game.
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This mod is basically for those who hate the fact that the player can't become king in M&B, so, with this mod, you can: - Convince and hire lords to join your kingdom.(To do this, simply speak to any lord once you have started the rebellion, and a new option will appear in the dialogue window) - Assign fiefs to your lords* - *Not, as you may
- 11.2MB
- 58
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This mod is basically for those who hate the fact that the player can't become king in M&B, so, with this mod, you can: - Convince and hire lords to join your kingdom.(To do this, simply speak to any lord once you have started the rebellion, and a new option will appear in the dialogue window) - Assign fiefs to your lords* - *Not, as you may
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This increases your party size. :arrow: http://forums.taleworlds.net/index.php/topic,64096.0.html Go here for more info about what I'm going to do. :-D FeaturesIncreased base party size to 50 (Default 10) Increased The Leadership bonus to 10 (Default 5) Decreased
- 47KB
- 53
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This increases your party size. :arrow: http://forums.taleworlds.net/index.php/topic,64096.0.html Go here for more info about what I'm going to do. :-D FeaturesIncreased base party size to 50 (Default 10) Increased The Leadership bonus to 10 (Default 5) Decreased
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Recruiter Mod (Original Mount & Blade)
This mod adds recruiter parties, which will recruit volunteers from villages automatically to your fortresses' garrisons. This will make kingdom management a LOT easier. FeaturesHire recruiters to get you new troops, while you can concentrate on more interesting affairs. Rec
- 16.9MB
- 37
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Recruiter Mod (Original Mount & Blade)
This mod adds recruiter parties, which will recruit volunteers from villages automatically to your fortresses' garrisons. This will make kingdom management a LOT easier. FeaturesHire recruiters to get you new troops, while you can concentrate on more interesting affairs. Rec
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Are you an archer and you always think OMG I don't have enough arrows. You start equipping 3 Quivers and a bow... Well here is the solution. :arrow: If you buy a quiver of Arrows, Thrown, Bolts (off any kind) you will get 250 (For arrows) 80 (For Thrown) 150 (For Bolts) :arrow: This is perfect for Siege fights :arrow: No more looting bodie
- 12KB
- 24
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Are you an archer and you always think OMG I don't have enough arrows. You start equipping 3 Quivers and a bow... Well here is the solution. :arrow: If you buy a quiver of Arrows, Thrown, Bolts (off any kind) you will get 250 (For arrows) 80 (For Thrown) 150 (For Bolts) :arrow: This is perfect for Siege fights :arrow: No more looting bodie
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Formations & Tactics Compilation
A compilation of Mirathei's Formations and Shield Bash, and Chel's Morale scripts, with 5 different combination methods so you can exclude the features you don't like. This allows for those with little/no modding experience to bring these features directly into their Native experience, without further mods or features. Instructions and credits in t
- 1.7MB
- 18
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Formations & Tactics Compilation
A compilation of Mirathei's Formations and Shield Bash, and Chel's Morale scripts, with 5 different combination methods so you can exclude the features you don't like. This allows for those with little/no modding experience to bring these features directly into their Native experience, without further mods or features. Instructions and credits in t
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This Makes Cattle Move Faster :arrow: http://forums.taleworlds.net/index.php/topic,64096.0.html Go Here For More Info About What I'm Doing :lol: FeaturesMakes Cattle Move Faster File HistoryFirst and Last
- 23KB
- 15
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This Makes Cattle Move Faster :arrow: http://forums.taleworlds.net/index.php/topic,64096.0.html Go Here For More Info About What I'm Doing :lol: FeaturesMakes Cattle Move Faster File HistoryFirst and Last
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Neolithic Warfare. For Old Time's sake. https://forums.taleworlds.com/index.php/topic,67009.0.html
- 226.7MB
- 15
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Neolithic Warfare. For Old Time's sake. https://forums.taleworlds.com/index.php/topic,67009.0.html
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Native +Tweaks (1.003 lightweight)
List of gameplay changes: - Cattle will follow the Player with Lord AI (When "Drive the cattle forward" is selected) - Cattle will move at mounted speed - PC Party size limit changes: 10 troops per Leadership point; 1 troop per 5 renown points. (Unchanged: Base Party Size = 10) With 10 Leadership and 1000 renown max party size would be 310 (Ki
- 220KB
- 14
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Native +Tweaks (1.003 lightweight)
List of gameplay changes: - Cattle will follow the Player with Lord AI (When "Drive the cattle forward" is selected) - Cattle will move at mounted speed - PC Party size limit changes: 10 troops per Leadership point; 1 troop per 5 renown points. (Unchanged: Base Party Size = 10) With 10 Leadership and 1000 renown max party size would be 310 (Ki
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Finally, this is it. After long calibrating and testing testing, the way is most common in 1257 daylife as an adventurer. The file is uploaded to the Repository, rar download. Its a bit large but everyone have fine ADSL internet connection these days. And its bloody worth it. For total atmosphere, use Anti-soundtrack. Happy hunting time!
- 67.0MB
- 13
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Finally, this is it. After long calibrating and testing testing, the way is most common in 1257 daylife as an adventurer. The file is uploaded to the Repository, rar download. Its a bit large but everyone have fine ADSL internet connection these days. And its bloody worth it. For total atmosphere, use Anti-soundtrack. Happy hunting time!
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Bob's Fort Kit v0.5 This is a copy of the source and scene for building a player fort that I've been adding to my own small homebrew mod. I figured I'd release this so people could go ahead and make use of it. I have also included some pre-compiled .txt files as well for those who just want to play native with the ability to build a for
- 1.5MB
- 13
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Bob's Fort Kit v0.5 This is a copy of the source and scene for building a player fort that I've been adding to my own small homebrew mod. I figured I'd release this so people could go ahead and make use of it. I have also included some pre-compiled .txt files as well for those who just want to play native with the ability to build a for
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2 or 3 days ago I read a post on modding farming and I thought "hmm.... I;m gonna try to make a Blacksmith mod. 2 days and abot a hundred variables later I came up with this. current featurs: new npc thats the blacksmith he makes items out of iron you give him takes about a day to complete said item then gives it too you he gets better the
- 639KB
- 12
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2 or 3 days ago I read a post on modding farming and I thought "hmm.... I;m gonna try to make a Blacksmith mod. 2 days and abot a hundred variables later I came up with this. current featurs: new npc thats the blacksmith he makes items out of iron you give him takes about a day to complete said item then gives it too you he gets better the
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This mod is compilation of features from: No Name Yet mod by Geoffrey Ashe Age of Machinery by Highlander (kingdom management only, no machines) Autoloot by fisheye Extended version with more features here: http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=7&lid=983 Features[/size
- 11.6MB
- 10
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This mod is compilation of features from: No Name Yet mod by Geoffrey Ashe Age of Machinery by Highlander (kingdom management only, no machines) Autoloot by fisheye Extended version with more features here: http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=7&lid=983 Features[/size
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Mini Mod: Ranger Company Author: Tempered version: 1.8 Module System version: 1.010.0 This mod adds a new mercenary troop type with special abilities, Rangers. Rangers are masters of scouting and ambush. They can be randomly found in taverns like other mercenaries. You can upgrade other mercenary types to rangers as well. Rangers can be
- 41.5MB
- 10
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Mini Mod: Ranger Company Author: Tempered version: 1.8 Module System version: 1.010.0 This mod adds a new mercenary troop type with special abilities, Rangers. Rangers are masters of scouting and ambush. They can be randomly found in taverns like other mercenaries. You can upgrade other mercenary types to rangers as well. Rangers can be
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WARNING: Cheating makes this game really boring. So unless you think this game is already boring I suggest not using this mod. How to use this mod: 1. to get lots of money, talk to ramun, the slave trader. 2.to get lots of XP, talk to Zendar trainer. 3.the double axe is stronger, lighter, and faster. 4.throwing axes are faster, stronger, lig
- 19.5MB
- 10
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WARNING: Cheating makes this game really boring. So unless you think this game is already boring I suggest not using this mod. How to use this mod: 1. to get lots of money, talk to ramun, the slave trader. 2.to get lots of XP, talk to Zendar trainer. 3.the double axe is stronger, lighter, and faster. 4.throwing axes are faster, stronger, lig
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I made a little utility which allows you to change the battle size beyond it's designed bounds. To use it, unpack it in your M&B directory and run. .NET Framework 1.1 or 2.0 beta is required. (You can get .NET Framework here[/url
- 7KB
- 10
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I made a little utility which allows you to change the battle size beyond it's designed bounds. To use it, unpack it in your M&B directory and run. .NET Framework 1.1 or 2.0 beta is required. (You can get .NET Framework here[/url