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  • Battle Size Changer

    Battle Size Changer

    Last Update: 14 Feb 2006
    Author: brettflan

    With this tool you can get around the game's battle size limit of 25-100 and instead choose from 2-1000. Note that overly large battle sizes can very easily crash M&B if your computer isn't able to handle them, or at the least cause horrible slowdowns. Don't even expect to be able to have battles of size 1000 even if you have the latest and greates

    • 702KB
    • 267
    • 7.2k

    Battle Size Changer

    Last Update: 14 Feb 2006
    Author: brettflan

    With this tool you can get around the game's battle size limit of 25-100 and instead choose from 2-1000. Note that overly large battle sizes can very easily crash M&B if your computer isn't able to handle them, or at the least cause horrible slowdowns. Don't even expect to be able to have battles of size 1000 even if you have the latest and greates

  • Custom Settlements

    Custom Settlements

    Last Update: 26 Jun 2009
    Author: Site Bot

    Dynamically growing settlements and kingdoms. Heroes become Lords/Ladies and Kings/Queens. Check the homepage/thread for more details. FeaturesCustomizable and Upgradeable settlementTroops can be garrisonedCan wait in townBattles nearby take place in the settlement

    • 93.5MB
    • 73
    • 1.4k

    Custom Settlements

    Last Update: 26 Jun 2009
    Author: Site Bot

    Dynamically growing settlements and kingdoms. Heroes become Lords/Ladies and Kings/Queens. Check the homepage/thread for more details. FeaturesCustomizable and Upgradeable settlementTroops can be garrisonedCan wait in townBattles nearby take place in the settlement

  • Make Cattle Follow

    Make Cattle Follow

    Last Update: 14 May 2009
    Author: Site Bot

    Makes Cattle Follow You... :hammer: :hammer: :hammer: :arrow: http://forums.taleworlds.net/index.php?topic=64096.new#new Go here for more info about what I'm going to do. FeaturesMakes Cattle Follow You Like Lords

    • 31KB
    • 61
    • 1.4k

    Make Cattle Follow

    Last Update: 14 May 2009
    Author: Site Bot

    Makes Cattle Follow You... :hammer: :hammer: :hammer: :arrow: http://forums.taleworlds.net/index.php?topic=64096.new#new Go here for more info about what I'm going to do. FeaturesMakes Cattle Follow You Like Lords

  • War for Calradia

    War for Calradia

    Last Update: 15 Jan 2009
    Author: Site Bot

    This mod is basically for those who hate the fact that the player can't become king in M&B, so, with this mod, you can: - Convince and hire lords to join your kingdom.(To do this, simply speak to any lord once you have started the rebellion, and a new option will appear in the dialogue window) - Assign fiefs to your lords* - *Not, as you may

    • 11.2MB
    • 46
    • 782

    War for Calradia

    Last Update: 15 Jan 2009
    Author: Site Bot

    This mod is basically for those who hate the fact that the player can't become king in M&B, so, with this mod, you can: - Convince and hire lords to join your kingdom.(To do this, simply speak to any lord once you have started the rebellion, and a new option will appear in the dialogue window) - Assign fiefs to your lords* - *Not, as you may

  • Larger Party Size

    Larger Party Size

    Last Update: 14 May 2009
    Author: Site Bot

    This increases your party size. :arrow: http://forums.taleworlds.net/index.php/topic,64096.0.html Go here for more info about what I'm going to do. :-D FeaturesIncreased base party size to 50 (Default 10) Increased The Leadership bonus to 10 (Default 5) Decreased

    • 47KB
    • 44
    • 863

    Larger Party Size

    Last Update: 14 May 2009
    Author: Site Bot

    This increases your party size. :arrow: http://forums.taleworlds.net/index.php/topic,64096.0.html Go here for more info about what I'm going to do. :-D FeaturesIncreased base party size to 50 (Default 10) Increased The Leadership bonus to 10 (Default 5) Decreased

  • Recruiter Mod (Original Mount & Blade)

    Recruiter Mod (Original Mount & Blade)

    Last Update: 31 Aug 2009
    Author: Site Bot

    This mod adds recruiter parties, which will recruit volunteers from villages automatically to your fortresses' garrisons. This will make kingdom management a LOT easier. FeaturesHire recruiters to get you new troops, while you can concentrate on more interesting affairs. Rec

    • 16.9MB
    • 20
    • 452

    Recruiter Mod (Original Mount & Blade)

    Last Update: 31 Aug 2009
    Author: Site Bot

    This mod adds recruiter parties, which will recruit volunteers from villages automatically to your fortresses' garrisons. This will make kingdom management a LOT easier. FeaturesHire recruiters to get you new troops, while you can concentrate on more interesting affairs. Rec

  • More Arrows (Lots More)

    More Arrows (Lots More)

    Last Update: 13 May 2009
    Author: Site Bot

    Are you an archer and you always think OMG I don't have enough arrows. You start equipping 3 Quivers and a bow... Well here is the solution. :arrow: If you buy a quiver of Arrows, Thrown, Bolts (off any kind) you will get 250 (For arrows) 80 (For Thrown) 150 (For Bolts) :arrow: This is perfect for Siege fights :arrow: No more looting bodie

    • 12KB
    • 20
    • 420

    More Arrows (Lots More)

    Last Update: 13 May 2009
    Author: Site Bot

    Are you an archer and you always think OMG I don't have enough arrows. You start equipping 3 Quivers and a bow... Well here is the solution. :arrow: If you buy a quiver of Arrows, Thrown, Bolts (off any kind) you will get 250 (For arrows) 80 (For Thrown) 150 (For Bolts) :arrow: This is perfect for Siege fights :arrow: No more looting bodie

  • Shieldmaiden v0.1 - Viking Conquest Women Troops Mod

    Shieldmaiden v0.1 - Viking Conquest Women Troops Mod

    Last Update: 17 Jan 2017
    Author: hxfdczs

    • 51KB
    • 19
    • 1.1k

    Shieldmaiden v0.1 - Viking Conquest Women Troops Mod

    Last Update: 17 Jan 2017
    Author: hxfdczs

  • Makes Cattle Move Faster

    Makes Cattle Move Faster

    Last Update: 14 May 2009
    Author: Site Bot

    This Makes Cattle Move Faster :arrow: http://forums.taleworlds.net/index.php/topic,64096.0.html Go Here For More Info About What I'm Doing :lol: FeaturesMakes Cattle Move Faster File HistoryFirst and Last

    • 23KB
    • 12
    • 94

    Makes Cattle Move Faster

    Last Update: 14 May 2009
    Author: Site Bot

    This Makes Cattle Move Faster :arrow: http://forums.taleworlds.net/index.php/topic,64096.0.html Go Here For More Info About What I'm Doing :lol: FeaturesMakes Cattle Move Faster File HistoryFirst and Last

  • Formations & Tactics Compilation

    Formations & Tactics Compilation

    Last Update: 26 Dec 2008
    Author: Site Bot

    A compilation of Mirathei's Formations and Shield Bash, and Chel's Morale scripts, with 5 different combination methods so you can exclude the features you don't like. This allows for those with little/no modding experience to bring these features directly into their Native experience, without further mods or features. Instructions and credits in t

    • 1.7MB
    • 12
    • 192

    Formations & Tactics Compilation

    Last Update: 26 Dec 2008
    Author: Site Bot

    A compilation of Mirathei's Formations and Shield Bash, and Chel's Morale scripts, with 5 different combination methods so you can exclude the features you don't like. This allows for those with little/no modding experience to bring these features directly into their Native experience, without further mods or features. Instructions and credits in t

  • Respec Mod and Proper NPC Export-Import Mod for MountnBlade 1.011

    Respec Mod and Proper NPC Export-Import Mod for MountnBlade 1.011

    Last Update: 15 Jul 2014
    Author: RamonNZ

    A respec mod.

    • 89KB
    • 12
    • 1.1k

    Respec Mod and Proper NPC Export-Import Mod for MountnBlade 1.011

    Last Update: 15 Jul 2014
    Author: RamonNZ

    A respec mod.

  • Native +Tweaks (1.003 lightweight)

    Native +Tweaks (1.003 lightweight)

    Last Update: 08 Oct 2008
    Author: Site Bot

    List of gameplay changes: - Cattle will follow the Player with Lord AI (When "Drive the cattle forward" is selected) - Cattle will move at mounted speed - PC Party size limit changes: 10 troops per Leadership point; 1 troop per 5 renown points. (Unchanged: Base Party Size = 10) With 10 Leadership and 1000 renown max party size would be 310 (Ki

    • 220KB
    • 12
    • 184

    Native +Tweaks (1.003 lightweight)

    Last Update: 08 Oct 2008
    Author: Site Bot

    List of gameplay changes: - Cattle will follow the Player with Lord AI (When "Drive the cattle forward" is selected) - Cattle will move at mounted speed - PC Party size limit changes: 10 troops per Leadership point; 1 troop per 5 renown points. (Unchanged: Base Party Size = 10) With 10 Leadership and 1000 renown max party size would be 310 (Ki

  • Bob's Fort Kit v0.5

    Bob's Fort Kit v0.5

    Last Update: 25 Oct 2009
    Author: Site Bot

    Bob's Fort Kit v0.5 This is a copy of the source and scene for building a player fort that I've been adding to my own small homebrew mod. I figured I'd release this so people could go ahead and make use of it. I have also included some pre-compiled .txt files as well for those who just want to play native with the ability to build a for

    • 1.5MB
    • 11
    • 146

    Bob's Fort Kit v0.5

    Last Update: 25 Oct 2009
    Author: Site Bot

    Bob's Fort Kit v0.5 This is a copy of the source and scene for building a player fort that I've been adding to my own small homebrew mod. I figured I'd release this so people could go ahead and make use of it. I have also included some pre-compiled .txt files as well for those who just want to play native with the ability to build a for

  • 1257 ad. FINAL feudal edition

    1257 ad. FINAL feudal edition

    Last Update: 29 Oct 2009
    Author: Site Bot

    Finally, this is it. After long calibrating and testing testing, the way is most common in 1257 daylife as an adventurer. The file is uploaded to the Repository, rar download. Its a bit large but everyone have fine ADSL internet connection these days. And its bloody worth it. For total atmosphere, use Anti-soundtrack. Happy hunting time!

    • 67.0MB
    • 10
    • 164

    1257 ad. FINAL feudal edition

    Last Update: 29 Oct 2009
    Author: Site Bot

    Finally, this is it. After long calibrating and testing testing, the way is most common in 1257 daylife as an adventurer. The file is uploaded to the Repository, rar download. Its a bit large but everyone have fine ADSL internet connection these days. And its bloody worth it. For total atmosphere, use Anti-soundtrack. Happy hunting time!

  • Blacksmith minimod v.15

    Blacksmith minimod v.15

    Last Update: 05 Dec 2005
    Author: Site Bot

    2 or 3 days ago I read a post on modding farming and I thought "hmm.... I;m gonna try to make a Blacksmith mod. 2 days and abot a hundred variables later I came up with this. current featurs: new npc thats the blacksmith he makes items out of iron you give him takes about a day to complete said item then gives it too you he gets better the

    • 639KB
    • 10
    • 90

    Blacksmith minimod v.15

    Last Update: 05 Dec 2005
    Author: Site Bot

    2 or 3 days ago I read a post on modding farming and I thought "hmm.... I;m gonna try to make a Blacksmith mod. 2 days and abot a hundred variables later I came up with this. current featurs: new npc thats the blacksmith he makes items out of iron you give him takes about a day to complete said item then gives it too you he gets better the

  • Ranger Company

    Ranger Company

    Last Update: 19 Apr 2010
    Author: Tempered

    Mini Mod: Ranger Company Author: Tempered version: 1.8 Module System version: 1.010.0 This mod adds a new mercenary troop type with special abilities, Rangers. Rangers are masters of scouting and ambush. They can be randomly found in taverns like other mercenaries. You can upgrade other mercenary types to rangers as well. Rangers can be

    • 41.5MB
    • 10
    • 126

    Ranger Company

    Last Update: 19 Apr 2010
    Author: Tempered

    Mini Mod: Ranger Company Author: Tempered version: 1.8 Module System version: 1.010.0 This mod adds a new mercenary troop type with special abilities, Rangers. Rangers are masters of scouting and ambush. They can be randomly found in taverns like other mercenaries. You can upgrade other mercenary types to rangers as well. Rangers can be

  • Knights & Merchants

    Knights & Merchants

    Last Update: 20 Jul 2006
    Author: Site Bot

    751 version - New design: -Fief management options through town menu Basic features: -Fief growth, -Taxation, -Crop types/land use, -Land fertility, -Weekly profits, -Conscription, -Garrison === 731 version -

    • 600KB
    • 8
    • 98

    Knights & Merchants

    Last Update: 20 Jul 2006
    Author: Site Bot

    751 version - New design: -Fief management options through town menu Basic features: -Fief growth, -Taxation, -Crop types/land use, -Land fertility, -Weekly profits, -Conscription, -Garrison === 731 version -

  • Arena Expansion Mod v1.7.2

    Arena Expansion Mod v1.7.2

    Last Update: 29 Jun 2009
    Author: Site Bot

    This mod focuses on expanding your arena options in Mount&Blade. It adds new arenas, new match-types (including 4-team vs and jousting), increased betting based on level, new combatants, crowd noises, tracking of wins/losses/win %, and more. Source scripts are included. See the readme_arena.txt file for more details. Official Thread: http://foru

    • 23.0MB
    • 7
    • 107

    Arena Expansion Mod v1.7.2

    Last Update: 29 Jun 2009
    Author: Site Bot

    This mod focuses on expanding your arena options in Mount&Blade. It adds new arenas, new match-types (including 4-team vs and jousting), increased betting based on level, new combatants, crowd noises, tracking of wins/losses/win %, and more. Source scripts are included. See the readme_arena.txt file for more details. Official Thread: http://foru

  • cheater's mod

    cheater's mod

    Last Update: 26 Jul 2007
    Author: Site Bot

    WARNING: Cheating makes this game really boring. So unless you think this game is already boring I suggest not using this mod. How to use this mod: 1. to get lots of money, talk to ramun, the slave trader. 2.to get lots of XP, talk to Zendar trainer. 3.the double axe is stronger, lighter, and faster. 4.throwing axes are faster, stronger, lig

    • 19.5MB
    • 7
    • 154

    cheater's mod

    Last Update: 26 Jul 2007
    Author: Site Bot

    WARNING: Cheating makes this game really boring. So unless you think this game is already boring I suggest not using this mod. How to use this mod: 1. to get lots of money, talk to ramun, the slave trader. 2.to get lots of XP, talk to Zendar trainer. 3.the double axe is stronger, lighter, and faster. 4.throwing axes are faster, stronger, lig

  • Sword of Damocles

    Sword of Damocles

    Last Update: 06 Dec 2008
    Author: Site Bot

    This mod is compilation of features from: No Name Yet mod by Geoffrey Ashe Age of Machinery by Highlander (kingdom management only, no machines) Autoloot by fisheye Extended version with more features here: http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=7&lid=983 Features[/size

    • 11.6MB
    • 7
    • 55

    Sword of Damocles

    Last Update: 06 Dec 2008
    Author: Site Bot

    This mod is compilation of features from: No Name Yet mod by Geoffrey Ashe Age of Machinery by Highlander (kingdom management only, no machines) Autoloot by fisheye Extended version with more features here: http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=7&lid=983 Features[/size

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