This is definitely a pedantic issue for a free mod, but the selected weapon icon is off center, and that can really nag at some people (I am some people lmao). For those that are as annoyed by this as me and don't want to wait to maybe get an update to fix it, here's what you do: open the openmw_hud.layout file in this mod's folder, look for "<!-- Equipped weapon box -->" in the code, four lines down, there's a line that ends with "name="WeapImage">", earlier in that line you'll fine "position=" followed by four separate numbers, you want to replace those numbers with these "-4 -4 61 61". Despite my complaint, I quite like this mod, thanks for putting in the time and effort to make it~
I'm guessing the difference between this and just scaling the UI up in the OpenMW launcher is that certain things like font and item icon scale are untouched, because it's just making the UI texture files larger?
Sorta, this scales all HUD information separately than the entire GUI. For example at 1.5x interface scale the inventory looked perfect at 1440p, but the HUD looked too small still. I use this mod on top of 1.5x interface scale & my HUD is a great size & my GUI is also great.
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some people lmao).
For those that are as annoyed by this as me and don't want to wait to maybe get an update to fix it, here's what you do:
open the openmw_hud.layout file in this mod's folder, look for "<!-- Equipped weapon box -->" in the code, four lines down, there's a line that ends with
"name="WeapImage">", earlier in that line you'll fine "position="
followed by four separate numbers, you want to replace those numbers
with these "-4 -4 61 61".
Despite my complaint, I quite like this mod, thanks for putting in the time and effort to make it~
This + enemy health bar on the top part of the screen would be my dream hud but I have little idea how to do that.