Out of curiosity, what would be the best way to have Shreds stop following me when I want to park him at my house? I'm about to fight the Grand Champion of the Arena and would like to hear the special music the mod authors have for it. :)
This is such a fun mod, but I have to ask if the many problems with the AI are expected and a Morrowind/OpenMW facing problem, or if something is deeply wrong with Shreds-Like-Crazy. Surprisingly, it usually wasn't navigation that was the issue, not with mostly competent pathing and helpful automatic teleports. Rather, in game teleports specifically seemed hit or miss. Most of the time, Almsivi/Divine Intervention, Recall, Guild Guides, and even COC commands would work just fine, with Shreds coming along. But other times, he'd just not come along for no explainable reason. He'd be right next to me, no obstructions, nothing barring him. He just plain wouldn't come along sometimes.
And then there have been the actual in combat issues. With the right settings in OpenMW (Making sure followers attack when combat starts rather than when you're first hit or hit something) he'll try to initiate his keytar shredding consistently, and while it usually works just fine, sometimes he BREAKS hardcore. Sometimes he appears to unequip his keytar and ineffectually claw at enemies. (This didn't seem to be a durability issue either, I eventually found out he would usually re-equip his keytar some time afterwards, and he wasn't being hit by durability affecting effects. I was able to confirm with Dagoth Ur the latter possibility, and it was only in those circumstances that I couldn't get Shreds to re-equip, on account of the Keytar being broken)
But most broken of all is how sometimes, he would start shredding, only for his Keytar to disappear and for the music to cut out a few moments later. This would leave him in a state where visually, he's doing his dancing and playing animations, but he has no Keytar, doesn't move, and can't be interacted with in seemingly any important way. This always necessitated me reloading a save, and I did so very often whenever this or the previously mentioned unequipping happened. Many times one of these two issues would repeat, but sometimes they wouldn't repeat and Shreds would appear to be "fixed" with no discernable explanation. I couldn't figure out any consistent reasons or triggers that might explain to me why sometimes he would break again after reload, and sometimes *not* break.
If you have any inklings as to why these issues may have been happening, I'd love to hear them. I loved the hilarity and absurdity of my every action being punctuated by Dagothwave, but Shreds-Like-Crazy ended up providing about as much frustration over the course of a full main story character as he did joy.
Hey, sorry to hear you had a rough experience. Morrowind followers will inherently be a little jank as the game wasn't designed with permanent companions in mind, but I haven't had anyone report such extreme issues like you describe. Are you using any other AI-related Lua mods like Mercy?
I don't *think* I do? I've got the I Heart Vanilla + Modlist selection listed on OpenMW's site plus a number of rebalances like Beware the Sixth House, More Deadly Morrowind Denizens, the DLC rebalances, the Umbra rebalance, and Vampire's Embrace recently. But other than that, I've only got QOL and silly stuff like the withered foxy jumpscare mod, pet the scribs and like, the FNAF mod and the big boss topic mod.
I suppose I've got the Clean Chargen revamp mod as well for quicker character creation? Though I'm not sure if that would have any particular effect.
Edit: quickly checked the scripts list ingame: yeah I've only really got the Openmw 0.49 standalone MBSP mod, the foxy jumpscare mod, Tamriel Rebuilt data, and the Keytar mod itself in there.
Bit of a modding newbie, admittedly, but I can't get the script to show up. All it ever shows is OpenMW Camera Options under the Script menu. It's in the load order; no matter where I put it in there, it doesn't show up. I tried putting the Keytar scripts folder in OpenMW/resources/vfs/scripts on a lark, but to no avail.
I'm not even playing morrowind for now, and i usually use MWSE (please make a version for MWSE, please, there is a bard mod that i always use in morrowind and would be cool if they worked together, but even only having it for use would be awesome) but i still downloaded this mod to endorse it. I only dreamed of going around as a KeytarArgonian making people dance with the sound of Dagothwave but i can see that you CHIMed it into reality for us all :)
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prid _rlts_keytargonian
but got:
column 4 (prid):
error: Unexpected name
I want to move him back to me
And then there have been the actual in combat issues. With the right settings in OpenMW (Making sure followers attack when combat starts rather than when you're first hit or hit something) he'll try to initiate his keytar shredding consistently, and while it usually works just fine, sometimes he BREAKS hardcore. Sometimes he appears to unequip his keytar and ineffectually claw at enemies. (This didn't seem to be a durability issue either, I eventually found out he would usually re-equip his keytar some time afterwards, and he wasn't being hit by durability affecting effects. I was able to confirm with Dagoth Ur the latter possibility, and it was only in those circumstances that I couldn't get Shreds to re-equip, on account of the Keytar being broken)
But most broken of all is how sometimes, he would start shredding, only for his Keytar to disappear and for the music to cut out a few moments later. This would leave him in a state where visually, he's doing his dancing and playing animations, but he has no Keytar, doesn't move, and can't be interacted with in seemingly any important way. This always necessitated me reloading a save, and I did so very often whenever this or the previously mentioned unequipping happened. Many times one of these two issues would repeat, but sometimes they wouldn't repeat and Shreds would appear to be "fixed" with no discernable explanation. I couldn't figure out any consistent reasons or triggers that might explain to me why sometimes he would break again after reload, and sometimes *not* break.
If you have any inklings as to why these issues may have been happening, I'd love to hear them. I loved the hilarity and absurdity of my every action being punctuated by Dagothwave, but Shreds-Like-Crazy ended up providing about as much frustration over the course of a full main story character as he did joy.
I suppose I've got the Clean Chargen revamp mod as well for quicker character creation? Though I'm not sure if that would have any particular effect.
Edit: quickly checked the scripts list ingame: yeah I've only really got the Openmw 0.49 standalone MBSP mod, the foxy jumpscare mod, Tamriel Rebuilt data, and the Keytar mod itself in there.