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Xe

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Xerxse

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57 comments

  1. mardalfoosen
    mardalfoosen
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    a setting to pick which race voice would be cool for roleplaying, ex imperial accent dunmer.
  2. theicedevil
    theicedevil
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    This mod unfortunately interrupts Audiobooks of Morrowind.  The shouts will instantly stop the playback of any Audiobook that is being played from that mod.
    1. Xerxse
      Xerxse
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      on/off menu options will be added soon. Unfortunately cant do anything about that since Audiobooks uses a similar core function

      UPDATE: on/off settings added
  3. hllckgrny
    hllckgrny
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    Thx for this please add more orc warrior sounds like shoutibg to enemies
    1. Xerxse
      Xerxse
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      there will be more shouting in future updates🗣️‼️
  4. Challenger4676
    Challenger4676
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    Great mod! Endorsed. However I'm in a hurry to notify you, that when picking locks and disarming traps – character also shouts. Thank you!
    1. Xerxse
      Xerxse
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      patched, along with other fixes
    2. Challenger4676
      Challenger4676
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      Cheers!
  5. DremoraLord98
    DremoraLord98
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    Could we also get some blank audio files so we don't hear a shout after every attack? Regardless, very cool mod.
    1. Xerxse
      Xerxse
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      UPDATE: chance is now configurable
  6. DANTHEMANACKER669
    DANTHEMANACKER669
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    does this work with other pc voice mods?
    1. Xerxse
      Xerxse
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      no, atleast none that I know of thats functional
  7. SerDalley
    SerDalley
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    Update to also work when right trigger is held on the controller please!
    1. Xerxse
      Xerxse
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      check the miscellaneous files

      im unable to test so lmk if it works or not
    2. SerDalley
      SerDalley
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      Appreciate the attempt-but it is not working.
    3. Xerxse
      Xerxse
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      i see, no solution for this at the moment so im archiving the file.
  8. eledin
    eledin
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    Really cool mod!

    Since you are open to suggestions, it would be interesting to expand the pc voices to other actions besides power attacks and getting hit.
    For instance, a sporadic sound when the player enters sneak mode, when the player enters a tavern, when the player steals something, when he starts shopping and so on. I'm not sure if all of them are possible though.

    Something like Tooneyman's "PC Head Tracking and Voice Type"

    https://www.nexusmods.com/skyrimspecialedition/mods/11993

    I understand that this is not for everybody (i, myself, prefer silent protagonists), but for someone roleplaying as Geralt (the witcher) or Garrett (from Thief), having their voices for various actions may be interesting.

    I also understand that a feature like this may be script intensive and may hit your system hard. 
    1. Xerxse
      Xerxse
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      There are still a bunch of voicelines from MAO and even vanilla Morrowind, the problem however its mostly just taunts; very potentially immersion breaking and out of place depending on how its implemented.

      for now the general direction that im going for:
      -Player Agency (universal voice selection so it doesnt disrupt any distinct roleplay the player is going for)
      -Should relate to combat

      one thing I do have in mind is real time voiced taunting followed by animations via flipping people off in first person, all of course from a customizable selection the player can choose from
  9. templeofninpo
    templeofninpo
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    Noticed sounds were playing unsolicited while in unpaused menus/inventory.
    1. Xerxse
      Xerxse
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      fixed, only update the lua script.

      was only able to effectively test on unpaused dialogue with Interface Reimagined mod because I dont use unpaused inventory but it should be gone now. lmk if problems persist🙏

    2. templeofninpo
      templeofninpo
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      Will try tonight. Noticed package changes, is preferred voice now selected via script menu?
    3. Xerxse
      Xerxse
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      oh also update your folders if you havent yet, voices now fixed with the race you play.

      will probably add a script menu when I figure out a non immersion-disruptive way of transitioning between character loads. For now still refer to the folder of your race if you wish to customize
    4. templeofninpo
      templeofninpo
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      Humbly, actually may be a touch screen thing re: Android. Still makes sound every time i long press an item in unpaused inventory menu.
    5. Xerxse
      Xerxse
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      nah it should be fixed now. tested with unpaused inventory this time. also which unpaused mod do you use? the one I used was pretty ass I wouldve considered using it from now on if some of the features actually worked during combat
    6. templeofninpo
      templeofninpo
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      UIModes.

      Edit: just tried latest update and still no go. Would bet it is a controllerless android thing (using Cavebros 1.9.2).
  10. superliuk
    superliuk
    • supporter
    • 41 kudos
    This is more feedback on the mod page than the mod itself, it would be helpful if when you update the mod you change the version number, also it would be nice to have the changelog of the versions with the various changes.
    I tried the version of 05/03/25, I put the voices that I thought were suitable for my custom race in the appropriate folder and they work perfectly.
    1. Xerxse
      Xerxse
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      duly noted bro, im glad to hear that its working🏄