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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
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Author notes
This author has not provided any additional notes regarding file permissions
File credits
Peter Bitt, voice files is from Morrowind Acoustic Overhaul owned by him.
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Changelogs
Version 1.2
expanded to include ranged attacks and spellcasting along with fitting voice files
menu settings for trigger chance, on/off options (note: no volume settings yet, couldnt get it to work)
restored hand-to-hand attacking sounds
(note: delete old "Player_Combat_Voice.lua" located in scripts. not important, just clutter)
Version 1.1.1
sound fix (caused by inventory suppression)
lockpicking fix
Version 1.1
fixed hit sound when attacked by unarmed mfs
1st attempt at sound fixes for vampirism
unpaused UI fix
Version 1.0.3
fix attempt fail lol
Version 1.0.2
declutter
added custom race blank directory
Version 1.0.1
marksman weapon fix
Version 1.0
added racial directory
Version 0.9
initial upload
Installation same as other mods, feel free to switch up the voices to your liking.
Requirement OpenMW 0.49
Features - player voices: triggers on heavy attacks, spellcasting and ranged attacks (chance to trigger is configurable) - better player hit sounds (also suppresses the notorious female hit screams) - if using a custom race theres a blank 'CUSTOM RACE' folder awaiting audio files
Credits: Voice Files - Peter Bitt, voices are from Morrowind Acoustic Overhaul and is uploaded with permission. audio individually adjusted to my liking and converted to .wav