About this mod
Original music inspired by the Project Cyrodiil mod, repackaged as a in-game soundtrack. Supports the Abecean Shores release. Requires MUSE 2 (MWSE) or Dynamic Music (OpenMW).
- Requirements
- Permissions and credits
- Changelogs
Do you want your playthrough of the Project Cyrodiil mod to feel truly different from your adventures on Vvardenfell? Then you're at the right place!
This mod includes more than 50 original music tracks from Matt Andrews a.k.a. Kvetching Mananaut (YouTube/Bandcamp), in the Dungeon Synth style, inspired by Project Cyrodiil's lore and worldbuilding.
Both MWSE and OpenMW are supported, with MUSE 2 - Morrowind Music System Extended being a requirement for MWSE-based setups, and Dynamic Music being a requirement for OpenMW-based setups (0.49 version and up).
Before you install the soundtrack:
- If you"re using MWSE, make sure that MUSE 2 - Morrowind Music System Extended is installed and working.
- If you're running into issues with underwater music, we also suggest to install Soule Sounds for Morrowind which fixes several bugs with MUSE including this one.
- If you're using OpenMW, make sure that your version of OpenMW is at least 0.49, and that Dynamic Music is installed and working.
If you're using a mod manager, simply follow the FOMOD instructions.
If you're installing the soundtrack manually:
- Copy the contents of the 00 Core folder to your Data Files folder
- If you're using MWSE, also copy the contents of the 01 MWSE (MUSE2) folder to your Data Files folder
- If you're using OpenMW, also copy the contents of the 02 OpenMW (Dynamic Music) folder to your Data Files folder
- Matt Andrews a.k.a. Kvetching Mananaut for the music. Please consider purchasing Matt's albums on Bandcamp if you enjoy the mod!
- Pulcharmsolis for helping with inspiration and the texts of the YouTube album
- AstridMabrigash for updating the MUSE soundbanks for the Abecean Shores release
- Ronik for creating the Dynamic Music soundbanks, and creating this page