If I wanted to start a playthrough with this mod installed, would I need to start over, once you are finished with the Crown Act and Fate of Morrowind? Or are those just concluding quest arcs to everything beforehand?
It probably depends where you get up to. The Crown Act starts right after the Corpus Cure quest, while Fate of Morrowind starts at very end of the game after the Main Quest, Tribunal, The Rise of the Tribe Unmourned, and After the Blight.
Just a heads up, if you use Balmora temple redone, then the supply chest for the Temple is stuck in the void. This chest is also a part of the crown version of religions elaborated. I was able to patch the mod myself, but that is something I would like to report.
It's likely compatible right now, but if Caeris here is planning to make his own Main Quest Overhaul as part of this mod, it will likely be weird to play both at the same time. Not necessarily incompatible to the point quests break and what not, because the changes in Main Quest Overhaul are not that significant, but it could cause some jarring moments from a roleplaying or story perspective.
I think the idea of this is so rad i'm happy to try it out on a new playthrough, but would you reccomend waiting for an update or when you're closer to 1.0?
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I'm looking for a "Wild Card: No gods no masters" type of experience.
If you're doing that playthrough, I'd suggest using this mod too: Backpath Extended