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Vanilla Texture Restoration Project will bring a small selection of vanilla Morrowind textures to life.
What exactly did I upscale?
- bedroll and canvas
- most of the Daedric weapon texture group
- Azura's Star
- most plants (some parts of the plant I could not upscale, but the parts I have, are great)
- 15 of 16 Books (Book 15 had frills that simply would mess up so I left that one out)
- Cliffracer (not the head)
- containers (urn, crate, chests)
- Golden Saint
- Sleeper
- exquisite set of clothes
- doors
- Dwarven Puzzle Box
- a few pieces from the Dwarven textures group
- a few pieces from the Daedric textures group
- container locks / door keyholes
- some rope
- road marker
- some cave rock textures
- rugs (left one rug out)
- some metals
- shrines
- sewer texture group
- shack texture group
- signs
- broom
- some stronghold textures
- some weapons and ammo
- Goldbrand texture group
- wood (not trees or bark)
- furniture features
- post features
Did I add non-vanilla textures?
Only a couple:
tx_fabric_6th_bedroll.dds
tx_fabric_6th_bedroll_01.dds
...I used the canvas texture I upscaled to 1k for both the bedroll and the pillow, lightening the bedroll and the pillow to appear a bit more clean to sleep in.
What exactly did I not upscale?
- anything that had pixel density issues (many plants I could not complete due to this)
- anything that required touch-ups post-upscale (there were many I rejected due to this)
- texture groups that have amazing and existing texture replacement mods already (terrain and landscape, all creatures, clutter and so on; I did a few of the latter and ended up keeping them in the mod)
I hope you enjoy this texture pack, as small as it is. I love it.