Morrowind

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Deylendor

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Deylendor

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About this mod

This is an add-on for 'Fligg's Slave Mod 1.3' ~ OPENMW COMPATIBLE

It Expands upon the hidden loyalty system integrated into the base mod and makes it visible.
Considerable expansions have been made to the companion system including an efficient quick access messagebox system or QAM.
Part of may modathon 2020.

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Fligg's Slave Mod - Loyalty
An ADD-ON for 'Fligg's Slave Mod'
Compatible with OpenMW

Now with QAM SUPER SWAP functionality.
Activate your companions while runnning ~ Postitions switched!
Never ever will you be BLOCKED

Now with creature taming!
50 uniquely named guars and rats are implemented.
Order your servants to catch them all!



Caring for you slaves increases their disposition towards you. A dispositon of 80 or more starts to increase a loyalty value.
Releasing a slave with sufficient loyalty prevents it to dissapear and perserves companion status.
Talking, feeding and giving drinks increases the loyalty by 1. The maximum loyalty increase per day is 5.


Features and changes:

  • NEW since 1.2020.10 ~ CREATURE TAMING
All servants with a loyalty disposition of 'Friendly' or more are now able to catch and tame a beasts for you.
50 uniquely named guars and rats are implemented with a framework to support as many other species as needed.
The tamed creatures come with the QAM system and are growing when carrying wickwheat. Increased size results in more carry weight.
   


  • Talking to your servants now shows a summary of their current health and loyalty.
  • Loyalty increasal due positive interactions are now visible. 
  • The leveling system has been reworked and attribute/skill changes update on player interraction instead of sleep cycles.
  • Talking, feeding and offering drinks has sounds now and has a daily upper limit.
  • Expanded the type of food you can offer and added the missing ability to cancel the dialogue choice of offering drinks/food.
  • Loyalty stage bonuses/perks were introduced 
  • Added "Slaver's key" to Addamasartus (first cave near Seya Neen). Equipping it starts a configuration menu.
The configuration menu lets you choose bewteen "Default and "Faster" loyalty stage progression.

  • Removed and replaced all 'Auto-Move' with 'Switch posisition' features

In the past it was used to tell you followers to "move once" or "auto-move" when they got in your way.
While working it came with issues when moving in and out of buildings.
The issue beeing that the companiom didn't actually 'follow" the player while in 'auto-move' mode.
Happened most times when attemting to exit a building while passing by a following companion.
An 'Auto-Switch' position feature was added to seamlessly bypass blocking companions.
Just activate the blocking companion while running or use the 'Quick Access Message-box"

  • Efficient quick access message-box (QAM) system to quick issue orders to your followers
Activate while armed ~ Follow, Wait, Wander, Switch positions
Activate while armed and sneaking ~ Discuss tactics
  •  "--slave combat" and "--slave follow" topics disabled and functionality integrated into the QAM system



Loyalty stages and bonuses:
- Neutral
Fortify Attack 10, Sanctuary 05, Restore Health/Magicka/Fatigue 2
- Favorable
Fortify Attack 20, Sanctuary 10, Restore Health/Magicka/Fatigue 4
- Friendly
Fortify Attack 30, Sanctuary 15, Restore Health/Magicka/Fatigue 7
- Devoted
Fortify Attack 40, Sanctuary 20, Restore Health/Magicka/Fatigue 9


Loyalty stages requirements:
Neutral(20), Favorable(50), Friendly(80) and Devoted(100) on DEFAULT difficulty.
Those requirements are halved when equipping the "Slave's Key" and selecting the FASTER loyalty progression.




Hell yeah!
Thank you darkelfguy and team for these!

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