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TribalLu

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TribalLu

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9 comments

  1. hurrdurrmurrgurr
    hurrdurrmurrgurr
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    -Greef (from Carrots)
    -Flin (from Leeks)
    -Sujamma (Radishes)
    -Mazte (from Turnips)
    -Shein (from Onions)

    Why would Morrowind's alcohol be made from crops not native to morrowind?
    en.uesp.net/wiki/Lore:Alcoholic_Beverages

    Greef and Shein are made from comberry. Well Greef is brandy so it'd be made from Shein.
    Mazte is made from saltrice.
    Sujamma isn't described though you've got wickwheat, Meadow Rye or ash yams as potential options.
    Flin is a foreign whiskey so wheat would be a fine choice.

    I'll pm you the changes if you're interested.
    1. TribalLu
      TribalLu
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      I appreciate your dedication to the Lore. I am sure there is a lot of players who have a love for the game based on the Lore. 
      As for your other suggestion. To change the ingredient requirements. I have an idea on how to make it more evened out for players. Look forward to that in a future Update. 
    2. hurrdurrmurrgurr
      hurrdurrmurrgurr
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      That's good to hear! As an additional request please edit the scripts so the menu doesn't close when you make an item. Currently, if you've got ten wheat and want to make ten bread you have to reopen the menu nine times.
  2. SigynLaufeyson
    SigynLaufeyson
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    OMG we should have teamed up!!  I'm expanding my mod Vintage Morrowind to include a shop (v2) and whole distillery / winery / meadery complete with custom brewing equipment (v3 release) ...but I have no skill in making anything work like this!  I already added apple & fig wine too with custom bottles lol.

    Fantastic work on the mod!  It'll definitely be part of my next playthrough.  BTW, I haven't released it yet but all the meshes I'm making are modders resources so if you're interested in custom meshes for your mod, send me message here & I can send you pics of what I have done so far.  I'm happy to send you any of the meshes / textures if you're interested.
    1. TribalLu
      TribalLu
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      I'll message you.
    2. Kaedevirus
      Kaedevirus
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      Well, I'm installing both of them right now, so I'm definitely looking forward towards the potential cooperation.
  3. Serkonos
    Serkonos
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    is this compatible with Ashfall?
    1. TribalLu
      TribalLu
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      This mod is compatible with all mods that don't change Item ID's. It uses all standard original in game items. 
      It would only be incompatible if Ashfall changes the ID's of those items. 
  4. christianhulen
    christianhulen
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    This is a really nice mod, it adds more roleplay/flavor to the game, thanks for making this! Also, this is working on my OpenMW 0.47 build on android. Thanks again!