File information
Last updated
Original upload
Created by
Demanufacturer87Uploaded by
Demanufacturer87Virus scan
Activity logs
This page was last updated on 04 June 2025, 10:12PM
- Changelogs
-
-
Version 2.4.3
- Skyforge section tweaked (for better performance) and more interesting visuals
- Halls of Filtration section slightly expanded and altered
- Fixed toxic gas script (it was messing with modhealth instead of modcurrenthealth)
- Machinery sound effects placed in new places for maximising immersion, some sounds were toned down
- "Sun damage" decreased in Chamber of The Sun section after activating panel (it was too painful)
- Fixed script simulating train crash (it was messing with modhealth instead of modcurrenthealth)
- New industrial additions in all sections, some spaces look more detailed (with the same performance)
- Now there is a "dwemer lift" for you to enjoy (I always wanted to have one!)
-
Version 2.4.2
- fixes
-
Version 2.4.1
- - New sounds in some places
- - Minor aesthetic additions almost everywhere (also better placement in some cases)
- - Changed dwemer corridors tillset with dagoth taunt script to standard one (it was causing issues for some players like missing walls etc)
- - Fixed corridors in Skyforge so now you can be chased by Dwemer Ghost Boss ; )
- - Skyforge expanded a bit (i had that idea for quite some time..)
- - Sun damage decreased because it was too devastating
- - Transition black doors changed so now they wont reflect light (if you are using PBR)
- - Light tweaks
- - And probably more..
- Enjoy :)
-
Version 2.4.0
- - fixes here and there
-
Version 2.3.9
- - Now one version for OpenMW and Vanilla
- - Redesigned and enhanced all cells
- - New traps
- - Fixes
-
Version 2.3.8
- - Sections expanded and beautified
- - New traps implemented
- - New meshes and assets used in few places
- - Tweaks, fixes, quality of life and balance changes
- - Removed old GDR dependency
-
Version 2.3.7
- - New details, few fixes
- - Optional: Dwemeri Monarch Armor PBR textures made by SaintJ's if you use wareya OpenMW-PBR
-
Version 2.3.6
- Additional cleaning of the mod
-
Version 2.3.3
- 2.3.3 - I HOPE this is the last version of the mod.
- - Balance changes and hotfixes
- 2.3.2
- - Even more immersive cluttering and details everywhere
- - For OpenMW - eartquake effect with particles added
- - Added few'mechanics' here and there - to make it feel more alive
- - Improved Skyforge section (new idea for that part of the mod)
- - Improved and expanded King's Rest section
- - Improved and expanded - Forgotten Gearway
- - Improved Sun Chamber
- - More detailed Waterway section
- - Improved space where you fight with Dwemeri Titan
- - New mini boss
- - New artifact to find
- - Script bugfixing
- - Few floaters fixed (inside and outside)
- - Minor tweaks to Ironsteam Centurions
- - New merchant NPC - Experimental Spider Centurion (Halls of Filtration).
- - Improved performance
- - New version for OG engine (few things had to be cut off - like "postards" and some short video" - because it was crashing game while testing)
-
Version 2.3.2
- - Even more immersive cluttering and details everywhere
- - For OpenMW - eartquake effect with particles added
- - Added few'mechanics' here and there - to make it feel more alive
- - Improved Skyforge section (new idea for that part of the mod)
- - Improved and expanded King's Rest section
- - Improved and expanded - Forgotten Gearway
- - Improved Sun Chamber
- - More detailed Waterway section
- - Improved space where you fight with Dwemeri Titan
- - New mini boss
- - New artifact to find
- - Script bugfixing
- - Few floaters fixed (inside and outside)
- - Minor tweaks to Ironsteam Centurions
- - New merchant NPC - Experimental Spider Centurion (Halls of Filtration).
- - Improved performance
- - New version for OG engine (few things had to be cut off - like "postards" and some short video" - because it was crashing game while testing)
-
Version 2.3.1
- - Cells redesigned and greatly enhanced with details
- - Additional environmental storytelling for immersion
- - New assets used
- - New scripts and effects added
- - Immersive messages added for few places
- - Some new "events" ( ͡° ͜ʖ ͡°)
- - New traps and other environment dangers
- - Reasonable balance changes
- - New loot
- - Enchants slightly changed
- - Improved arena space in Chamber of Creators
- - Added missing sounds where they were needed
- - Additional mod cleaning and hot-fixing
- - For OpenMW earthquake effect added
-
Version 2.3
- - Cells redesigned and greatly enhanced with details
- - New assets used
- - New scripts and effects added
- - Some immersive messages
- - Some new "events" ( ͡° ͜ʖ ͡°)
- - New traps and dangers
- - Reasonable balance changes
- - New loot
- ETC...
-
Version 2.2
- Bugfixes
-
Version 2.1.9
- greetings bugfix
-
Version 2.1.8
- - Visual changes to exterior cells (to achieve better performance) and just to look better in my opinion
- - Some visual changes to Chamber of the Sun and Forgotten Gearway
- - Some misc changes to clutter in corridors
- - Some chests are now trapped
- - New (vanilla friendly) texture to Brass God Armor, also name change
- - Waterway section has been enhanced and now it is connected to Brass Passage instead of Skyforge
- - Dwemer Titan - spell damage decreased (be aware - fight is still difficult!)
- - Tweaked and optimised artifact weapons damage
- - Automaton's Claymore speed decreased because it was too fast and too powerful
- - Section when you can find Experimental Spider Centurion (new companion) has been locked (key lies nearby due to technical reasons), also he has now more HP but decreased damage
- - New Dwemer Recon Hat to find
- I believe thats all :)
-
Version 2.1.7
- - Level of detail increased and improved in almost every cell
- - Two new and unique Dwemer weapons (because killing Dwemeri Titan deserves some good loot)
- - New Centurion Spider Companion for you to get! (it is very simple but i like it!)
- - Fixed some floaters and statics placement
- - FPS improvements in Brass Passage by using water meshes instead of "real water"
- - Minor redesign to Flooded Halls just to be more immersive
- - More fitting stats to Bras God Armor and Mechanist Weapons
- - Removed dependency - Darknut's Greater Dwemer Ruins. Greater Dwemer Interiors
-
Version 2.1.6
- - Centurions health and speed tweaks
- - Changed parameters for Dwemer Amulet (it was too OP)
- - Typos fixed
- - Light fixes to work better with "di.Still.ed Lights" or "True Lights and Darkness"
- - Optimisation - removed some debris and hidden floaters; fps in Chamber of Creators greatly increased by changing water to TR water meshes
- - Minor visual changes just to get your attention where it is needed ;)
-
Version 2.1.5
- - Some light sources replaced (for maximum immersion),
- - Added details to Chamber of Creators (to look even better after igniting Artificial Sun)
- - Miscellaneous changes to clutter placement in all areas,
- - Centurion AI corrected,
- - Centurion Sphere and Centurion Archers have proper filled soul gems
- - Centurion Spiders now have extra shock damage attack
- - Centurion Automatons and Advanced Steam Centurions have been rescaled
- - New sections: Skyforge Passage (because Brass Passage was too big so it was divided in sake of FPS), Waterway (where you can find new exit from the dungeon), Flooded Halls (because all Dwemer cities need kitchen/dining area and baracks for the troops!)
- - Fixed to some seems
-
Version 2.1.3
- - Animunculi now have appropriate filled soul gems and some loot!
- - Animunculi have more health and hit harder (you wont be able to one shoot them)
- - Centurion Automatons have dedicated Claymore to tear you apart
- - Centurion Archers have "shock ammunition"
- - New weapon to loot from Dwemeric Titan
- - Stats changed to Mechanist's Whip and Brass God Armor
- - Miscellaneous visual and immersion changes to all sections
- - Brass Passage section has been expanded but also divided for the sake of FPS (and i like it!) ( ͡° ͜ʖ ͡°)
- - If your character is quite strong you might find it usefull somewhere! ;) (New usable doors and optional exit from the dungeon)
- - Removed references to Tribunal statics and replaced by proper Dwemer ones
- - Better compatibility with Aether Pirate's Discovery mod (easier to get to the rope)
-
Version 2.1.2
- new robe, necklace and weapon for you to get in the dungeon ; removed unnecessary edit to the main dungeon
-
Version 2.1.1
- 2.1.1 Various tweaks and upgrades. Enjoy!
-
Version 2.1.0
- Final polished details
-
Version 2.0.9
- Increased and balanced level of detail, some aesthetic changes, new loot, new spaces to explore.
-
Version 2.0.8
- Immersive tweaks and bugfixes ( ͡° ͜ʖ ͡°)
-
Version 2.0.7
- All my ideas are implemented with this update ( ͡° ͜ʖ ͡°) Now you can ignite Artificial Sun. Also there is a new section to explore - Brass Passage. New artifact for you to get, performance tweaks in many places, new details. Have fun!
-
Version 2.0.6
- Immersive detailing to: Ancestors Alley, Engineers Retreat, Forgotten Gearway, Passage, also few tweaks outside ( ͡° ͜ʖ ͡°)
-
Version 2.0.5
- hotfixes
-
Version 2.0.4
- tons of immersive details added to create more alive and believable environment, further enhancements to existing areas, also few new ideas and some fixes :)
-
Version 2.0.3
- improvements, performance tweaks, Passage section expanded a bit for immersion
-
Version 2.0.2
- new shield (The Mechanist) added, removed broken "Collapsed rocks", new exit from the dungeon, some fixes, more detail tunning
-
Version 2.0.1
- lava texture swap to take full advantage of - OpenMW (0.49) Distortion Effects, also few aestetic tweaks
-
Version 2.0
- 2.0 is a massive quality update, enhancing immersion even more!. New sections, tons of details, redesigned interiors.
-
Version 1.9
- this is final version of the mod, many improvements, redesigned and enhanced interiors
-
Version 1.8
- Performance and aesthetic tweaks
-
Version 1.7
- new interiors, new reward, many miscellaneous tweaks
-
Version 1.6
- Tweaks and improvements
-
Version 1.5
- Update 1.5 - some seams fixes and few fresh ideas for maximising feels ;)
-
Version 1.4
- - new and independent interior cells to Arkngthunch-Sturdumz
- new dwemer armor for you to get
- as always optimization
- - new and independent interior cells to Arkngthunch-Sturdumz
-
Version 1.2
- Tweaks for maximum immersion; Patch for Dwemer Rebirth Project; Removed unnecessary reference
-
Version 1.1
- Performance tweaks, few changes
-
Version 1.0
- Initial release
-
- Author's activity
-
June 2025
-
04 Jun 2025, 10:13PM | Action by: Demanufacturer87
Attribute change
'File \'Patch for OAAB Dwemer Pavements\' description changed.'
-
04 Jun 2025, 10:12PM | Action by: Demanufacturer87
Attribute change
'Description changed.'
-
04 Jun 2025, 9:13PM | Action by: Demanufacturer87
Attribute change
'Description changed.'
-
04 Jun 2025, 9:12PM | Action by: Demanufacturer87
File added
'Patch for OAAB Dwemer Pavements [version 1.0]'
May 2025
-
23 May 2025, 8:49PM | Action by: Demanufacturer87
File added
'Patch for Dwemer Rebirth Project [version 1.2]'
-
20 May 2025, 9:58PM | Action by: Demanufacturer87
Changelog added
'Change log added for version 2.4.3'
-
20 May 2025, 9:40PM | Action by: Demanufacturer87
File added
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz [version 2.4.3]'
-
20 May 2025, 8:48PM | Action by: Demanufacturer87
File added
'Dwemer Legacy Reforged [version 2.4.3]'
April 2025
-
27 Apr 2025, 9:49PM | Action by: Demanufacturer87
File added
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz [version 2.4.2]'
-
27 Apr 2025, 9:45PM | Action by: Demanufacturer87
Changelog added
'Change log added for version 2.4.2'
-
27 Apr 2025, 9:45PM | Action by: Demanufacturer87
File added
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz [version 2.4.2]'
-
20 Apr 2025, 9:11PM | Action by: Demanufacturer87
Changelog added
'Change log added for version 2.4.1'
-
20 Apr 2025, 9:10PM | Action by: Demanufacturer87
Changelog added
'Change log added for version 2.4.1'
-
20 Apr 2025, 8:51PM | Action by: Demanufacturer87
File added
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz [version 2.4.1]'
-
06 Apr 2025, 10:25PM | Action by: Demanufacturer87
Changelog added
'Change log added for version 2.4.0'
-
06 Apr 2025, 10:25PM | Action by: Demanufacturer87
File added
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz [version 2.4.0]'
-
05 Apr 2025, 8:33PM | Action by: Demanufacturer87
File added
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz [version 2.3.9]'
-
05 Apr 2025, 8:32PM | Action by: Demanufacturer87
Attribute change
'file visible to the public'
-
05 Apr 2025, 8:23PM | Action by: Demanufacturer87
Attribute change
'file hidden from public viewing'
-
05 Apr 2025, 8:10PM | Action by: Demanufacturer87
Changelog added
'Change log added for version 2.3.9'
-
- Mod page activity
-
June 2025
-
11 Jun 2025, 8:13PM | Action by: SassiestAura3
Tracked
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz'
-
11 Jun 2025, 12:47PM | Action by: MisterMoonsugar
Untracked
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz'
-
11 Jun 2025, 12:38PM | Action by: MisterMoonsugar
Tracked
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz'
-
10 Jun 2025, 2:15PM | Action by: potatisblast
Endorsed
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz'
-
10 Jun 2025, 4:55AM | Action by: Ikkrow
Tracked
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz'
-
08 Jun 2025, 1:22PM | Action by: hashslingslasher6
Tracked
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz'
-
07 Jun 2025, 12:03PM | Action by: dodgeboy121
Tracked
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz'
-
06 Jun 2025, 5:27PM | Action by: Infoterror6952
Tracked
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz'
-
06 Jun 2025, 4:50PM | Action by: Lordzod
Tracked
Dwemer Legacy Reforged - Arkngthunch-Sturdumz
-
05 Jun 2025, 9:45PM | Action by: Dubiousjack
Endorsed
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz'
-
05 Jun 2025, 1:42PM | Action by: qafoquwhfajdsh
Tracked
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz'
-
04 Jun 2025, 9:14PM | Action by: Harki
Endorsed
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz'
-
04 Jun 2025, 7:38PM | Action by: Sonja
Endorsed
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz'
-
04 Jun 2025, 4:46PM | Action by: Makoto1234515
Endorsed
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz'
-
04 Jun 2025, 6:39AM | Action by: AFreakinProblem
Tracked
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz'
May 2025
-
31 May 2025, 11:16PM | Action by: Dubiousjack
Tracked
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz'
-
30 May 2025, 11:41AM | Action by: CodenameCatalan
Tracked
Dwemer Legacy Reforged - Arkngthunch-Sturdumz
-
29 May 2025, 2:07PM | Action by: shivatheo
Tracked
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz'
-
29 May 2025, 9:28AM | Action by: Carneperro
Endorsed
'Dwemer Legacy Reforged - Arkngthunch-Sturdumz'
-
27 May 2025, 7:20PM | Action by: AssassinScorch
Tracked
Dwemer Legacy Reforged - Arkngthunch-Sturdumz
-