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Last updated
Original upload
Created by
taitechnicUploaded by
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Tags for this mod
Archived files
The files in this section are for reference only and are no longer supported by the mod author. Please ensure you are using the latest version before asking for support with this mod.
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Does not require Dynamic Actors to be installed.
Fix for a current OpenMW 0.49 issue, where some Animated Morrowind sitting NPC's will sometimes jump up into a standing position.
Files should load after all mods using Animated Morrowind animations. -
See Changelog for changes.
** IMPORTANT FOR NEW USERS **
Make sure Smooth Animation Transitions is enabled in the game launcher Settings --> Visuals
Without this enabled, the animations in this mod will play poorly with a jerky appearance. -
For OpenMW 0.49 only.
First release. Unzip to Data folder, and enable 'Dynamic Actors.omwscripts' in game launcher. -
** READ CAREFULLY **
Only download this file if you are using a version of OpenMW 0.49 that was built and released after 28 July 2024.
For older version, see Optional Files.
First person Dialogue Camera now uses smoother movement when turning. -
** READ CAREFULLY **
Only download this file if you are using a version of OpenMW 0.49 that was built and released after 28 July 2024.
For the older version, see Optional Files.
Corrected first person Dialogue zoom for pack guars. -
** IMPORTANT FOR NEW USERS **
Make sure "Smooth Animation Transitions" is enabled in the game launcher Settings --> Visuals
Without this enabled, the animations in this mod will play poorly with a jerky appearance. -
During unpaused dialogue, wandering NPC's will be prevented from interrupting, by either coming too close or speaking voice lines.
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** READ CAREFULLY **
Only download this file if you are using a version of OpenMW 0.49 that was built and released after 28 July 2024.
If you are still using an older version of OpenMW 0.49, download the file that's in the Optional Files section. -
See Changelog for changes.
** IMPORTANT FOR NEW USERS **
Make sure Smooth Animation Transitions is enabled in the game launcher Settings --> Visuals
Without this enabled, the animations in this mod will play poorly with a jerky appearance. -
Added support for Scripted Dialogue Animations for Modders.
Add your own animation for any dialogue entry for any NPC.
This feature requires the OpenMW Lua Helper utility to be installed. -
Tweaked Hand on Hip Pose animation to reduce foot sliding.
Added a requested option for placing NPC on the left or right side of the screen during 1st person zoom.
For OpenMW 0.49 only. -
Tweaked some of the animation files.
Unpaused dialogue will be paused when needed, to avoid game bugs.
More options for Player base idle animation.
Place NPC on the left or right side of the screen during 1st person zoom. Customize zoom in speed. -
Tweaked Hand on Hip Pose animation to reduce foot sliding.
Updated blocklist and playercam list.
Added a requested option for placing NPC on the left or right side of the screen during 1st person zoom.
For OpenMW 0.49 only. -
Added an option to disable HUD during dialogue. Credit to magicaldave for the idea.
Added a few extra Idle animations to the on-demand playlist function.
Requires a version of OpenMW 0.49 that was built and released after 28 July 2024. -
Bugfix for Dialogue with Creature NPC's.
Added support for Scripted Dialogue Animations for Modders.
Add your own animation for any dialogue entry for any NPC.
This feature requires the OpenMW Lua Helper utility to be installed. -
Added an option to disable HUD during dialogue. Credit to magicaldave for the idea.
Added a few extra Idle animations to the on-demand playlist function.
Requires a version of OpenMW 0.49 that was built and released after 28 July 2024. -
OpenMW Dynamic Actors experimental release
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Date uploaded
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File size241KB
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Unique DLs-
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Total DLs-
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Version
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Added some new experimental functions, released for testing by players.
See changelog and comments Sticky post for list of additions.
If operation is unstable, you should return to using the standard version 1.04a release. -
Added a requested option for offsetting the focal point when zooming in, so the NPC is put on the left or right side of the screen.
Unzip contents to same folder as existing mod, so it overwrites existing files.
For OpenMW version 0.49 only. -
Added bugfix to allow full disabling of all random player idles.
Added a requested option for placing NPC on the left or right side of the screen during 1st person zoom.
Unzip contents to same folder as existing mod, so it overwrites existing files. -
Added some new experimental functions, released for wider testing by players.
See changelog and comments Sticky post for list of additions.
If operation is unreliable, you should return to using the standard version 1.04a release. -
Added some new experimental functions, released for wider testing by players.
See changelog and comments Sticky post for list of additions.
If operation is unreliable, you should return to using the standard version 1.04a release. -
Added localization support for Settings options.
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Added localization support for Settings options.
Added and tweaked animation files.
Unpaused dialogue will be re-paused when needed, to avoid game bugs.
More options for Player base idle animation.
More options for dialogue First Person zoom-in.