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Author notes
Perms are open. Be sure to credit Zackhasacat if you use the code / animated coin, and me for the rest.
File credits
Zackhasacat for all the code , including the animation (MWSE and OpenMW) OAAB for the tarp, and the pouch Bethesda Softworks for developing Morrowind and the Construction Set.
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Changelogs
Version 1.0
original release
FEATURES Discover the story of the lucky fellow in Seyda Neen as told by its inhabitants. Includes:
a short quest
a mysterious artifact (it's a coin!)
a book about said artifact (it's about the coin!)
a pair of boots
All about the coin
The coin can be placed on a surface and flipped (activated)
You will either get a large buff to your luck, or a large debuff (+/-50)
The effects of the coin last 24 hours and cumulate.
The more you flip the coin, the less likely you get a positive outcome.
Once flipped, the coin is automatically picked up, unless flipped again.
You may customise your experience (luck (de)buff, length, how quickly your odds worsen) by editing the constant.lua file
INSTALLATION Use your preferred mod manager or extract the content of this archive into your Data Files Folder. You'll need OAAB_Data.esm Works with MWSE and OpenMW 0.49 -> OpenMW users, be sure to enable the omwscripts file.
CREDITS Zackhasacat for all the code including the coin animation (MWSE and OpenMW) OAAB for the tarp, and the pouch Bethesda Softworks for developing Morrowind and the Construction Set.