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allardpong

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allardpong

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118 comments

  1. allardpong
    allardpong
    • supporter
    • 5 kudos
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    Sticky
    If you encounter any issues or bugs, I'd greatly appreciate the following information:

    • When do they occur? During a specific moment, upon loading a save, etc.
    • What were you doing in the moment?
    • Logs or any indication of error that is supplied by the Lua intepreter in the terminal. (Very important!)
    • What OpenMW version are you using?
    Thanks! :)
  2. LukewarmWaterrr
    LukewarmWaterrr
    • supporter
    • 0 kudos
    Sticky
    If you have OpenMW 49 and are having trouble, install the newest version first. I was trying to use this mod but my health and fatigue bars were gone and my maigcka bar would just be empty. I last downloaded openMW in December so I went and redownloaded a newer version of OpenMW 49 and it works fine now.
  3. whitealcal
    whitealcal
    • member
    • 0 kudos
    Is there any way to move the stealth icon further forward? The bars overlap. I'm using OpenMW 48.
  4. Ronik
    Ronik
    • premium
    • 7 kudos
    Hey, can you please check your Nexus PMs? :) I have fixed some of the bugs reported in the comment section and the bug reports tab, but since your mod has closed permissions, unfortunately I can't post them.
  5. lookbutdontscream
    lookbutdontscream
    • supporter
    • 0 kudos
    I have a small isue that I have chosen to ignore for a while but I got curious if anyone is experiencing this. Check the image link below and you will notice a small vertical line "|" whenever I go to ald'ruhn or specific areas. Its position looks to be where enemy healthbars appear.

    https://imgur.com/a/EVPr266

    Aside from this minor issue, the mod works perfectly fine, and a totally different experience to what people have reported as a buggy mess in here.

  6. MaridaConnoisseur
    MaridaConnoisseur
    • member
    • 0 kudos
    "Technically compatible with mods that change the openmw_hud.layout file"
    Unfortunately, still not compatible with Larger Minimap OpenMW. If the Larger Minimap OpenMW data directory is loaded first, only the stock minimap shows. If it is loaded after, both the vanilla bars and this mod's bars render and overlap. Using 0.49 RC7

    And another minor bug, even with enemy health bars all turned off, there's still a Rat health bar that shows for every enemy, and sometimes completely randomly.
  7. Malphas2222
    Malphas2222
    • member
    • 0 kudos
    Hello!

    Is it possible to disable the gold and time widgets?
    1. OiCCaboose
      OiCCaboose
      • supporter
      • 0 kudos
      Open 'modernizedui.omwscripts' with Notepad++ or another text editor
      Delete line 2 & 3
  8. princeofwyrms
    princeofwyrms
    • supporter
    • 4 kudos
    Warning: this mod causes crashes during combat, there's a fix in the bug reports, but I'm still getting freezes.
  9. FatAndreasbot
    FatAndreasbot
    • member
    • 0 kudos
    Do you have a github, or something, were people can send you some changes/edits?
  10. zenarchy
    zenarchy
    • member
    • 0 kudos
    Looks great. Unfortunately this broke something I don't know how to fix however. For whatever reason now my stat screen is blank. The borders and frames of the menu aren't broken, but all the words and numbers save the names of the Attributes on the left (Strength, Intelligence, etc.) are gone. Disabling the mod does not resolve the issue.
  11. Aether18
    Aether18
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    • 0 kudos
    Amazing hud but unfortunately it freezes up randomly when I enter combat inside. I also have a bug where an enemy health bar will randomly appear after killing it if I'm in the area.
    1. SagGugMul
      SagGugMul
      • member
      • 0 kudos
      FYI. I've described a fix for the freeze-situation in the bugs tab.
      Edit the `smoothstep` function in the `helpers.lua`:
      function smoothstep(a, b, t)
      t = math.min(math.max(t, 0), 1)
      local ft = t * t * (3 - 2 * t)
      return a + ft * (b - a)
      end


      The "random healthbar" is a result of the `cachedTarget` in the ui.lua.
      As far as i've tried around with this, it can be savely commented out:

      ui.lua:638 from this
      target = cachedTarget
      to this
      -- target = cachedTarget

      and

      ui.lua:687 from this
      cachedTarget = enemy-- Remove it from the listto this
      -- cachedTarget = enemy

    2. Xerxse
      Xerxse
      • member
      • 7 kudos
      thanks for the fix, it works well now.

      causes new bugs when you check the log though, im not sure whats causing it
    3. Jowhee
      Jowhee
      • member
      • 0 kudos
      Have the same issue but this edit didnt work for me. Using notepad++ to edit this dunno if that matters or not.
  12. sennek
    sennek
    • supporter
    • 1 kudos
    Would really like to actually be able to use this mod, but the installation instructions are useless and the documentation they link to are equally useless as they don't actually explain how to install/enable .openmwscript mods