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Do as you desire with my work, build upon it, remix it, carve off bits to use in your own mods, just drop me into the credits somewhere if you do.
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I loved Demanufacturers original mod, but the scope of it was too big to neatly fit into my load order without compatibility issues. Originally I just intended to patch it and streamline it down slightly for better fps and compatibility but along the way it became apparent it would be simpler to just take the idea and reimplement it from scratch.
This version replaces the local ashland trees with the mushrooms rather than adding them alongside, and adds a few more to fill the gaps alongside to get back some of the original mods density without being too heavy. A small amount of the Tamriel Rebuilt pickable mushrooms from the matching Grey Meadows set have been peppered in, along with some detailing and additive landscape changes like cliffs and rocks to distinguish the area from the rest of the ashlands.
Compatability
It only covers the area immediately around Maar Gan and to the northwest, and doesn't stretch into the foyada. No landscape edits, only static and flora container additions. No edits to Maar Gan directly, only changes in its periphery to the trees. Should load after any other tree related mods in that area like Vurts Ashlands.
Demanufacturer8's original mod and their blessing to put out my version based on their idea. If you want something grander in scope that also includes quests i strongly suggest their version.