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Aksenty

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aksenty

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17 comments

  1. damion14053
    damion14053
    • supporter
    • 0 kudos
    is it openmw compat?
    1. Karbantms
      Karbantms
      • supporter
      • 20 kudos
      For future reference. Yes, but the path for iconlist.lua is different.
      Instead of "Data Files\MWSE\mods\SSQN" drop the file here "Data Files\Scripts\SSQN"
    2. SKADRIL
      SKADRIL
      • member
      • 0 kudos
      Thank you!
  2. ronyalan
    ronyalan
    • member
    • 14 kudos
    a must have mod

    10/10
  3. bashlykkazan
    bashlykkazan
    • member
    • 7 kudos
    SSQN inspired me to add other Skyrim sounds to Morrowind, but not to replace it. So I decided to combine PC and Skill level-up sounds of both games, then I did it for Critical Hit sound and PC Death music. You will her combined Skyrim+Morrowind sound/music for Death, PC level-up, Skill level-up and for Critical hit.
    Finally, I decided to add Explore music from Dragonborn DLC, few tracks from Morrowind Special Edition OST and couple tracks from Skyrim OST (two of them you can only find on that CDs).
    Also, I missed Skyrim drums at the start of the game, so I added it to Bethesda logo (not replacing original sound).
    Skyrimized and Extended Sounding and Music
    You can pre-listen what mod does here, and visit mod page here. Welcome!
  4. GregorianGangsta
    GregorianGangsta
    • member
    • 2 kudos
    Love this mod! :>
    Using the Levelup sound effect! Makes more sense for this game.
  5. Brujoloco
    Brujoloco
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    • 47 kudos
    Ahhh this is amazing!
  6. FluorineF
    FluorineF
    • member
    • 0 kudos
    О, я вижу, Вы из наших земель. А не подскажите, можно ли отредактировать какие-то файлы и переписать значения так, чтобы надписи о начале и завершении квестов были на русском? 
    1. aksenty
      aksenty
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      • 0 kudos
      В файле MWSE/mods/SSQN/main.lua строчки 77-82:

          if (questData[qCursor].info.isQuestFinished) then
              titleText = "Quest Finished:"
              removeQListData(qName)
          elseif (questData[qCursor].new) then
              titleText = "Quest Started:"
          end
         
      Собственно, достаточно заменить фразы "Quest Finished:" и "Quest Started:" на любой вариант, который хочется видеть в игре. Только не забудьте кодировку переключить на Win-1251
    2. FluorineF
      FluorineF
      • member
      • 0 kudos
      Спасибо большое. Теперь мод абсолютно идеален!
  7. DETHTWUKTAUR
    DETHTWUKTAUR
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    • 1 kudos
    Neato - Torpedo
  8. acidzebra
    acidzebra
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    • 198 kudos
    A labor of love, great icons
  9. nazz190
    nazz190
    • member
    • 18 kudos
    Amazing work on the icons!
  10. tewlwolow
    tewlwolow
    • premium
    • 110 kudos
    This is gold! Massively well done.