No update to the main file, just an optional version for Marble Zafirbel compatibility that has conflicting cells removed. In general there is no completely safe way to change any mod once the game is started, you always take a risk.
This is absolutely beautiful. Azura's Coast was already pretty, but this is something else entirely. Would there be any chance of compatibility patches for The Vanishing Ash-chirps by tewlwolow and Vassamsi Island by Zzarcon?
Zzarcons Vassamsi isle got expanded to become their Marbled Zafirbel Bay, which is in theory not compatible. I could make a version with just the isle from their first mod cleared but its might be slightly redundant. I've not tried Ash Chirps but thought it was set entirely in the grazelands? If it does cross into Azuras Coast i can probably move a few things around.
Was just about to put down the location of the dungeon that was covered in a new post when I noticed that there'd already been an update. Works perfectly now. Thanks so much, and sorry for the slowness to respond on my part.
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Thank you for all your mods, they're fantastic.
I've not tried Ash Chirps but thought it was set entirely in the grazelands? If it does cross into Azuras Coast i can probably move a few things around.