Morrowind

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MwGek

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mwgek

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13 comments

  1. TheWorldMap
    TheWorldMap
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    just a note to people making the "morrowind expanded" modlist who bother to check comments for potential issues like me, this mod is now integrated into BCOM and should probably be skipped until you install that (if you feel you know the process enough to add another step into the huge process of manually installing BCOM)
  2. frankstahl
    frankstahl
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    Hi!
    Fine mod, thank you! :-)
    1. mwgek
      mwgek
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      Thanks! I'm glad you enjoy it.
  3. RandomPal
    RandomPal
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    The lighthouse specialist!
    1. mwgek
      mwgek
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      Haha, thanks. I hope to complete the "Lighthouses of Vvardenfell" combined package one day. Although keeping them as loose files is maybe easier for compatibility.
  4. Cl3v3rP0tat0
    Cl3v3rP0tat0
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    It's a beautiful addition to Ebonheart, the interior of the lighthouse is sublime - I am using the compatible version with my BCOM build. I flew my test char there to see it after running a merge patch.

    BUT, nothing in this life has any business being perfect:

    I have one strange observed discrepancy though...inside the lighthouse all the shelves and tables are invisible in the food area - the clutter (bottle, goblets, platter of food etc) is nicely organized sans shelves and table. So, something has made my textures (vanilla +Atlas) invisible?
    1. mwgek
      mwgek
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      That's weird. The table and the hutch in the food area are in the latest version of OAAB 2.2.X. I can't really tell why the texture won't show for you.
    2. Cl3v3rP0tat0
      Cl3v3rP0tat0
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      That's it - I hadn't updated to the 07 Aug 2023 OAAB Data - thanks!
    3. mwgek
      mwgek
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      Ah cool, easy fix. Have fun!
  5. CoffeeBeard0
    CoffeeBeard0
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    Single handedly lighting the beacons of Morrowind, you are!
    1. mwgek
      mwgek
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      All the beacons must be lit, someday... 
  6. Kalinter
    Kalinter
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    Fantastic work as always!
    1. mwgek
      mwgek
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      Thanks Kalinter!