File information

Last updated

Original upload

Created by

Billyfighter

Uploaded by

Billyfighter

Virus scan

Safe to use

31 comments

  1. idemosaka
    idemosaka
    • supporter
    • 4 kudos
    Loved it! Very nice adventure with memorable characters.

    I did have extreme difficulty finding the glass dome. I had Doors of Oblivion so it was not an issue with that mod. For anyone struggling with this same thing, here are some hints:

    Spoiler:  
    Show
    It is on top of a rock near a pool of water, not underwater. XYZ coordinates are 4000, 7250, 156
  2. Narhijan
    Narhijan
    • member
    • 0 kudos
    Idk if I completed it or not:

    I menage to resurrect the lady, and convince the ship captain to not loot the trapped treasure.
    The captain leave the cave, but do not reappear on the ship.
    The lady is on the bridge ship too, what I'm supposed to do now? 
    There is something that I am missing or just end like this?

    Hints?
    1. idemosaka
      idemosaka
      • supporter
      • 4 kudos
      whoops, ignore this comment
  3. TheMach
    TheMach
    • member
    • 6 kudos
    I gotta ask, what's the frequency of spiders in this mod? I'm playing in OpenMW VR, and the spiders in the temple are really throwing off my arachnophobia (I've had similar issues in Arx Fatalis, Skyrim, etc.) How many spiders can I expect throughout this mod?
  4. cardiobronchitis
    cardiobronchitis
    • member
    • 0 kudos
    cool mod but i thought i would be able to use the ship to fast travel. im a little disapointed
  5. Zzarcon
    Zzarcon
    • member
    • 34 kudos
    Putting this out there for those who are stuck on the Corposarium part. I did some digging in the CK cause I couldn't find the orb anywhere. Turns out it is out of bounds and I had to no clip to get to it. I assumed that this is due to me having either doors of Oblivion, or Corposarium experience installed but either way. It's an issue that needs fixing.
    1. Billyfighter
      Billyfighter
      • premium
      • 89 kudos
      The mod is designed to work with Corprusarium experience. Must be an issue with Doors of Oblivion.
    2. hopefulhobo
      hopefulhobo
      • member
      • 0 kudos
      I believe I am also having this issue. Any tips on where to look?
  6. Tragicomedian
    Tragicomedian
    • supporter
    • 0 kudos
    It looks like the requirement is to have specifically Telekinesis spell, not just access to a spell with Telekinesis effect? Also why is Telekinesis needed  in first place? 
  7. TenshiOkihana
    TenshiOkihana
    • member
    • 9 kudos
    AMAZING mod n_n
  8. Jarabi
    Jarabi
    • member
    • 1 kudos
    Great quest mod. Didn't find any issues it with it at all.

    I really like your work. Astrologians Guild is also brilliant.
    1. Billyfighter
      Billyfighter
      • premium
      • 89 kudos
      Thank you!
  9. If you are using OpenMW do you need the regular ESP or just the omwaddon? Also, is this compatible with Dwemer Rebirth Project at Morrowind Nexus - mods and community (nexusmods.com) because it edits Arkngthunch-Sturdumz?
    1. Billyfighter
      Billyfighter
      • premium
      • 89 kudos
      No, just omwaddon is required for OpenMW. Have not tested Dwemer Rebirth, if it changes the layout it's very likely incompatible.
    2. Does your mod change the inside or outside of Arkngthunch-Sturdumz? DRP changes just the inside.
    3. Billyfighter
      Billyfighter
      • premium
      • 89 kudos
      It only adds a Dwemer coherer charger to the interior.
    4. Is it the "mysterious power mechanism"? Because I can see it, it's just floating out in the netherworld if you tcl your way through the walls. Do you think it would still be playable like that? Is it something I need for something simple, like a quick activation for a quest? Also, I noticed your mod must be loaded after DRP otherwise some of the levels and the mechanism will be under water.
    5. Billyfighter
      Billyfighter
      • premium
      • 89 kudos
      Yea, if you want to tcl just to activate it, that's the only thing you need to do in there.
    6. Where is the globe?
    7. Billyfighter
      Billyfighter
      • premium
      • 89 kudos
      Corprusarium, to the right out of the entrance at the end.
  10. christianhulen
    christianhulen
    • premium
    • 19 kudos
    Hi there, I had a question regarding compatibility. Do you know if "The Corprusarium Experience" is compatible with this mod? I know this mod adds something there, or atleast that's what the showcase video on YouTube is saying. Just wondering. If you don't know, its ok, I can always check it out myself tonight. I figured it wouldnt hurt to ask. Either way, thank you for making this mod!
    1. Billyfighter
      Billyfighter
      • premium
      • 89 kudos
      Yes, this mod was designed with compatibility.
    2. christianhulen
      christianhulen
      • premium
      • 19 kudos
      Thanks for the fast answer!