Morrowind

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vaelta

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vaelta44

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Windbreaker Tomb
by vaelta

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My second mod. My first was made on a whim after reading about the Chimeri-quey and wanting to see a flotilla in game - this one was made on a whim after visiting Fountains Abbey and wondering whether a recreation of the cellarium (photo included for reference in the images) would look nice in Morrowind.

As it turns out, I made a rather big mistake in assuming that overlapping statics wouldn't have any unpleasant visual artifacts. They do. So, there are a few distracting flickering bits of overlapping statics. Please forgive these - the work I'd have needed to undo this would basically have meant starting large parts from scratch.

Anyway, my "cellarium" ended up being a First Era tomb in the Telvanni peninsula. Loot and a special artifact can be found.

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What's in it?

Speak to a shady looking Dunmer in the Red Drake in Helnim. He will send you on your way.

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Requirements:

OAAB Data
Tamriel Data
Tamriel Rebuilt

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Installation:

Place the ESP file into the Data folder.

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Compatibility:

Should be compatible with everything. One NPC added to an existing cell, and a few statics added to another.

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Credits:

Thanks to the creators of OAAB, TR Data and Tamriel Rebuilt.