so... what's the difference between just using this and using this with all the recommended which apparently aren't needed but improve it? i don't understand...
ok, let me explain what i did, my mod is focused on improving another mod called "More Heads and Diversity Expansion", this mod is essencially focused on adding more heads to the game, adding more possibilities of customization and diversity to the game, but this mod has something that i considered to be a small issue to me, as listed in their notes, the mod is "Designed for the "Vanilla" experience (low poly and low resolution)", which is fine for those who are more purists, but some of the vanilla head models has many issues, if you have a look at the "Familiar Faces" mod you will see all the problems that those vanilla heads have, the textures follows the vanilla resolution as well and some of them looks ugly, even when upscaled, so i used "Kartoffels Faces Upscaled Textures" and edited some of them too, for the khajiit faces i used "Pluginless Khajiit Head Pack" that works by improving their overall look, adding eyes glow in the dark and whiskers.
In resume, my mod tries to be a better version of More Heads and Diversity Expansion for those who aren't extremely purists and likes a vanilla improved look, i used 3 different mods as assets aiming on fixing and improving meshes and textures, and still keeping the vanilla feel of the game. If you try to use all of the recommended mods for example, you will see a huge difference between them and the "More Heads and Diversity Expansion", that's what inspired me to do this patch.
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In resume, my mod tries to be a better version of More Heads and Diversity Expansion for those who aren't extremely purists and likes a vanilla improved look, i used 3 different mods as assets aiming on fixing and improving meshes and textures, and still keeping the vanilla feel of the game.
If you try to use all of the recommended mods for example, you will see a huge difference between them and the "More Heads and Diversity Expansion", that's what inspired me to do this patch.