Morrowind

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lelimule

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lelimule

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Patch for Antares' Privileges And Services mod: bugs corrections, and improvements added. Versions for vanilla and OpenMW.

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Bugs corrections :

- topic "magic effects", ID 301169993243026170: Bound Longsword conjures a lesser Daedra bound in the form of magical, wondrously light Daedric longbow longsword. When the effect ends, the longbow longsword disappears.

- script ABM_MagicEffect3bScript, line 33: messagebox "script starteed" : commented...


- script ABM_MagicEffect1aScript, line 140: "You have learn the spell 
Water Walking Bound Battle-Axe"

- script ABM_MagicEffect3aScript, line 135: "You have learn the spell 
Water Walking Bound Battle-Axe"

- script ABM_expelled_script, line 52: missing " "


- script ABM_RetrieveRelics2, line 17, missing code: [choice "In a small tomb west of Indoranyon in the Grazelands.] -> [choice "In a small tomb west of Indoranyon in the Grazelands." 22]


- script ABM_TargetBlade3Script, line:
114: messagebox "Master at 
Acrobatics Block"
121: messagebox "Master at Block BluntWeapon"
305: messagebox "Expert at Acrobatics Block"
312: messagebox "Expert at Block BluntWeapon"
488: messagebox "Skilled at Acrobatics Block"
494: messagebox "Skilled at Block BluntWeapon"

- script ABM_TargetMessTelvanni, line 129: messagebox ... [
Sadrith Mora -> Tel Branora]

- script ABM_TargetMessTemple2, line 151: messagebox ... [
Ghostgate -> Molag Mar]

- script ABM_TargetCellTelvanni, line 251, error: 
elseif -> if

- spell MA_SpearSpell, name "Drain Spear", effect: Drain Blunt Weapon skill : ?? => name changed to "Drain Blunt Weapon".


- script ABM_starterscript, line 70: "set ExpMagesGuild to 0" is a bug => removed.


- scripts ss_travelascadian_script & ssc_travelascadian_script: bad coordinate: 
14.0.8 -> 140.8 [thanks to AbbaddoN33]

- topic « - my escort »:
ID 20392294201544810762 : Disp : 0 → 30

ID 14917102865477485 : Disp : 0 → 30

- scripts ABM_MercenaryScript and ABM_CompShrineSerScript : bug with « casting spell teleportation » => "set ABM_Companion to 3 2"

- topic « Greeting 6 », ID 123772154167616091 : removing of the "ì" character in result area.

- script ABM_ComMonth1Script : modification & no more ABM_ComMonth2Script calling, because of « Missing implicit ref » error message due to the GetDistance command in ABM_ComMonth2Script.


Modification of the « put it back » part of P&S (OpenMW only):

The « put it back » part of P&S deals with the consequences of a steal or pickpocket action. There is problems with that and OpenMW, and i don't like the guard "apparition" after a guard calling. It seems that vanilla doesn't have pb with the Put It Back part of P&S.
In the PutItBack script, i made some corrections and i remove the guard calling part: now, the NPC can fight if the player refuse to surrender the goods. This implies other adjustments in some dialogue lines. So i also made some modifications in Dialogue Greeting 0 (more or less 40 entries touched) and Voice Thief (3 entries touched).
I also add a new script to count player gold before a steal (or pickpocket). With that, the modified PutItBack script can now surrender the gold coins too.

But i see that thesmodifications don't work with Morrowind vanilla: it seems the pb is around the modified PutItBack script but i can't find the cause.


Other Improvements of P&S :

- Disposition now evolve with the companion « profit change » : if you take him values, he won’t be happy. If you give him valuable things, he will be happier.

- For mercenaries, shrine sergeants, hunters :
if disposition is way too low, he stops the collaboration

- For mercenaries, shrine sergeants, hunters :
they can now use amulet of Divine/ALMSIVI intervention (to flee)

-
For hunters : they can now use scroll of Divine/ALMSIVI intervention (to flee)

-
For mercenaries, shrine sergeants, hunters : unique meeting point (after a teleportation escape): Lucky Lockup ( mercenaries, shrine sergeants), Fort Frostmoth (hunters)

- PC can ask and see his companion aptitudes (class, level, attributes, health, fatigue, magicka) (credits to abot for his « Guar » stats script)


-
A lot of P&S companions have Speed : 120 : too irrealistic => Speed : 120 → 75

- If you « teach discipline » to a NPC, it takes now 4 hours instead of 1 (more realistic given this game context)

- Removing of unnecessaries and non-immersives messages


- Improvement of some messages


---------------------------------------------------------


There is 3 esp files :
- 1 who contains only the bugs corrections
- 1 who contains the bugs corrections + the Other Improvements of P&S. (Recommended for vanilla)
- 1 who contains the bugs corrections + the Other Improvements of P&S + the « put it back » modifications (OpenMW only)

Use only 1 esp.

Cleaned with tes3cmd clean.

Of course, you have to load this patch after Privileges and Services.

With P&S, if you experiment the "T-pose" pb with the mages guild members, it’s probably due to an old version of OpenMW.
If, like me, you don't like the new mages guild robes, or their implications in game, install also the patch Antares' Privileges and Services - No Team Jackets, by RandomPal (i recommend the 2 esp).


Big dedication to Antares.