I love the mod, but I've been noticing how sometimes the light reflections (e. g. on the bridge to the first Dwemer Stronghold) are showing in a pink/purple colour. Some textures are fine though. Any idea what might cause this?
Same here. It's caused by the reflection map. It's supposed to be shiny like in the screenshots. I'm using MOMW post processing pack, but the uploader mentioned he used Vtastek shader, so maybe that is why...? You can disable reflection map in settings to remove it, but metal parts won't be shiny anymore.
You can use PBR in OpenMW via Vtastek's PBR shader or Zesterer's PBR addon. I'm currently using Vtastek's PBR but will try Zesterer's PBR version soon.
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Any idea what might cause this?