This page was last updated on 29 April 2025, 1:52PM
Changelogs
Version 1.8
Added logic for godmode and cleaned up stats scripting. Also reduced verbosity.
Version 1.7
Fixed jump buff to debuff properly on load if you saved during buff state.
Version 1.6
Removed extra duplicate cost if you leave sneak early. Added a very short duration jump buff if you crouch long enough.
Version 1.5
Removed duplicate fatigue cost application.
Version 1.4
Exiting sneak early removes the buff.
Version 1.3
Reworked stat modifier / damage logic to hopefully prevent permanent incorrect stat modification from occurring.
Version 1.2
Combined 0.49 and 0.48 functionality into a single script. Now you can play with only one version!
Added agility to the buff list, as armor alone does not fully eliminate damage taken. Added an extra fatigue set on buff expiration to ensure cost goes through without breaking due to fatigue buff from agility.
Added logic to prevent modified stat from turning into damaged stat and staying that way. This should allow you to safely use stat restore effects.
Added a setting to disable / allow use of the dodge while in air, which could allow you to reduce fall damage.