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MorganLongsfellow

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MorganLongsfellow

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44 comments

  1. Bonezius326
    Bonezius326
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    • 0 kudos
    Has anyone tried it with Rebirth 7?
  2. calazzo
    calazzo
    • supporter
    • 12 kudos
    Thanks a lot for your work. Please port it to Skywind when it releases.
  3. shogunblade1
    shogunblade1
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    can't find her in the lower waistworks or underworks. have you made a walkthrough?
  4. Ka1dz0
    Ka1dz0
    • member
    • 1 kudos
    Several typos in words,Character Names.
    Also, the textures in the sanctuary are crooked.
    And another thing, why make the same name in the group CELL, namely in EDID, DNAM and NAME.
    Because of this there is no way to translate the names of locations in another language, as automatically changed all 3
    1. DremoraLord98
      DremoraLord98
      • supporter
      • 15 kudos
      Very negative
    2. Ka1dz0
      Ka1dz0
      • member
      • 1 kudos
      Where did you see the negativity here?
      I pointed out the author's flaws, that's all.
    3. kingxp3000
      kingxp3000
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      • 0 kudos
      I'd rather support new creators instead of being a gatekeeper, but to each their own ig.
    4. MorganLongsfellow
      MorganLongsfellow
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      • 276 kudos
      Hey, thanks for the feedback. I was wondering if you remember where the typos are? I had two people help me with ensuring all the spelling is good because I'm dyslexic and if it's not I'd really like to be able to fix it! I'm also curious what textures you're talking about specifically? There are only two meshes with textures I messed with and they're completely unique models (the statue and the sword) and I'm pretty positive those aren't crooked since I made it all from scratch.

      As for the CELL and name questions, I'm not totally sure what you're referring to, I'm new to modding Morrowind so I don't really know what EDID, DNAM and NAME refer to.

      Thanks for your feedback though! I'm always trying to make my mods better if I can
    5. Narangren
      Narangren
      • member
      • 14 kudos
      I'll try the quest soon and point you to any typos I find. Thanks for making this mod!
    6. deleted123617333
      deleted123617333
      • account closed
      • 4 kudos
      gatekeeping is a low bar ig
    7. bray2288
      bray2288
      • member
      • 1 kudos
      just my $.02, i didnt think this was overly harsh or anything. it was direct and to the point. we have got to get back to a place where we can point things out w/o hating or "gatekeeping". the "toxic positivity" thing is the whole reason these older games are so much better than anything made in the last 10years. in my very uneducated opinion..... 

      Anyway... great freaking mod!! thank u for making it
  5. youpaidforthisleak
    youpaidforthisleak
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    Does she actually rebuild the shrine after you get the sword?
  6. hideaki411
    hideaki411
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    • 24 kudos
    Unfortunately it's not compatible with Beautiful Cities of Morrowind beacause that mod combines the upper and lower foreign waistworks
    1. RandomPal
      RandomPal
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      • 388 kudos
      I can make a patch, though as a simpler solution the mod could simply place a second copy of the NPC in bcom's new merged waistworks.
    2. MorganLongsfellow
      MorganLongsfellow
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      • 276 kudos
      Darn, I'd love to make a patch but I'm not entirely sure how that all works (I'm pretty new to Morrowind Modding)

      Do you know of any tutorials that might help me figure it out? I want to make sure that as many people can play as possible!
    3. Narangren
      Narangren
      • member
      • 14 kudos
      It's very easy. All you need to do is load BCoM along with your own mod, delete your copy of the guy, and add him to BCoM's waistworks.
      Then save with a different file name, of course. I would suggest NL_Dawnbreaker - BCoM.esp as that is a common naming convention.
    4. mugoodoo1234
      mugoodoo1234
      • member
      • 1 kudos
      beyond various patches has a BCOM patch
      https://www.nexusmods.com/morrowind/mods/51194?tab=files
  7. MysticKnightTyx
    MysticKnightTyx
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    • 0 kudos
    I love the mod! Dawnbreaker was one of the weapons I was missing here.
    But, Dawnbreaker as a Short Blade? 
    1. jatkinson85
      jatkinson85
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      • 28 kudos
      Not lorebreaking, Aedric and Deadric Artefacts can change their properties between games,  Umbra is a longsword in Morrowind and a Two Handed sword in Oblivion.  Auriel's Bow and Shield have no enchantments in Morrowind while are enchanted in every other game they are in.  As far as in game goes, will be an excellent weapon to give to Julan.
  8. MelancholicKnight
    MelancholicKnight
    • member
    • 2 kudos
    Looks great! Very well done, it's very nice to get the other Daedric Prince quests in the game!
  9. AlexRosier
    AlexRosier
    • member
    • 2 kudos
    Hi! Just finished the quest and it was pretty enjoyable, but i would like to ask if there's any way to buff the turn undead effect on it, every time i used it on an undead enemy they all resisted the effect, so maybe up it to 50-65. Another quest that will be a staple for me now too :D
  10. nehadaim
    nehadaim
    • member
    • 0 kudos
    Sup? I don't know if you need this info, but FYI the mod works flawlessly with OpenMW. Got the quest, killed the lich, got the blade. Loved it, short but sweet, and know talking beacon as in Skyrim. Noice. 

    Also, I would suggest making a quest line to restore the shrine/establish Meridia's cult on Vvardenfell. 

    Cheers :)