This page was last updated on 13 February 2023, 10:54AM
Changelogs
Version 1.02
Added an option to try and fix HurtStandingActor/HurtCollidingActor vanilla scripting functions not working as expected with certain meshes. Use it e.g. if lava does not seem to hurt.
Version 1.01
new configurable damage multiplier and actors speed reduction in lava/heat