Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Aurel for all the code!
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.1
added rules to include items, classes and factions fron Tamriel_Data
added more options (patch Vs esp replacer, warsesiy traders, npcs, containers)
added detailed verbose that lists all changes
Version 1.0
original release - nothing to download, use the link
Wares is at heart, a large collection of levelled lists (wares lists) for all types of weapons, armour, clothes, ingredients, potions and miscellaneous items. Wares then distributes items in wares lists to traders, npcs and containers (depending on the options you select.)
So Wares has 2 aspects: - take items from mods and put them in lists - add lists into mods via traders/npcs/containers
For mods that ADD TO wares lists, see Wares-aware mods (The Warehouse is a good place to start)
Warsifier deals with the second part of wares: giving traders, npcs and containers those wares lists. And you can do that by simply dropping a plugin in Waresifier
Changes when you Waresifiy your pluginsWhat happens to your plugin?
Select what you want: an esp replacer or a patch
An esp replacer has all the contents of the mod PLUS wares modifications. A patch only has the wares modifications and needs to be loaded together with the original mod
Choose how you want wares items to appear in your games
Npcs from mods don't get more items but instead, have a more diversified inventory. Fargoth for example might get a different shirt, but still only 1. Containers from mods work exactly like NPC inventory: some items are replaced, and none are added. Traders from mods will be given an invisible chest with wares matching their class.
High-end gear, enchanted, quest and unique items are IGNORED and. No one gets Daedric gear, and Divyath Fyr keeps his armour. Some factions and classes were ignored: Guard still have their uniforms and no one decides to suddenly wear Dark Brotherhood armour.