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The mod consists of modules, each of which can be enabled or disabled in the settings: * Parry (when the attacker hits his opponent's weapon) * Dodging enemies in close combat * Enemies dodging your projectiles * More frequent enemy attacks * NPCs can hold the swing as a player * Increase chance to hit (disabled by default)
More details about the parry system can be found in the 4NM documents. For this mod, assume that the player already has all the mentioned perks.