Most commonly an error like that comes from issues with registering the .bsa files for TR_Data and OAAB_Data; the Tamriel Rebuilt site has a dedicated FAQ page on it here. That it takes a while to get there is why I included the teleportation necklace (using base Morrowind scripting, so it should be OpenMW compatible), found in the seating area of the interior cell. the key to the base interior sits in a small urn near the palisade entry on the east side. I hope this helps!
Just finished checking out this mod. And I really liked it! Your environmental storytelling combined with all the little notes to discover made exploring every bit of the camp a delight. Like that little note about the boat and then I actually found it under the water!
The whole place felt very cozy and fresh with the new assets sprinkled around in coordination with vanilla pieces. And with the return amulet, it makes this remote spot even more enticing a getaway from the bustle of the settled areas.
And I just noticed this is your first mod for Morrowind too. Well done and welcome!
Only minor thing I noticed were the rugs around the campfire were floating a bit since the ground was uneven. Assuming you were trying to avoid editing the terrain, that's understandably hard to avoid. Maybe you could try sticking another cushion under the rug to hide the floating in the front. Also, I think the edge of the campfire base might be slightly visible as well.
In Version 1.3 I messed around with the landscape a bit to solve the floating rug issue. I also moved the saltrice porridge. Thanks for the tips and for trying out my mod!
This is a gem. It makes itself convenient by location and the presence of a "return amulet". It has a backstory, plenty of storage, and feels like someone has actually lived in it previously. It's also deeply unlikely to conflict with anything meaningfully.
10 comments
One question: Does the Soul Gem Infuser do anything?
Place is covered with big yellow blocks.
Look very interesting, but useless
Help appreciated, took me forever to hike there.
Great mod, tho!
Edit: nvm, found it. Can't believe it took me that long.
The whole place felt very cozy and fresh with the new assets sprinkled around in coordination with vanilla pieces. And with the return amulet, it makes this remote spot even more enticing a getaway from the bustle of the settled areas.
And I just noticed this is your first mod for Morrowind too. Well done and welcome!
Only minor thing I noticed were the rugs around the campfire were floating a bit since the ground was uneven. Assuming you were trying to avoid editing the terrain, that's understandably hard to avoid. Maybe you could try sticking another cushion under the rug to hide the floating in the front. Also, I think the edge of the campfire base might be slightly visible as well.
Was this hidden room here before? I missed it the first time. Very cool inclusion!