Out of curiosity - are the textures set up to use the vanilla Dwemer assets, or are they their own thing? For the sake of whether the textures would change depending on whether other armour texture replacers are installed? That's not said as a detriment; I like any Dwarven assets to have consistency with one another (particularly using GVALT's replacer). :)
All the textures in this mod and from Danke's original version are from the Morrowind BSA file. The ones that specifically used Dwemer-related textures include:
TX_A_Dwemer_00.dds
TX_A_Dwemer_shield.dds
TX_A_Dwemer_01.dds
tx_w_dwemer_battleaxe_head.dds
TX_A_Dwemer_08.dds
tx_a_dwemer_02.dds
I haven't experimented with texture replacers yet though, so I don't know if there would be an issue. But if you find any, please do report it.
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Thanks for the Onion, by the way. I meant what I said that you saved me several hours in NifSkope.
Cheers.
The ones that specifically used Dwemer-related textures include:
I haven't experimented with texture replacers yet though, so I don't know if there would be an issue. But if you find any, please do report it.
Cheers.