Morrowind

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PF Cacklefanny

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pfcacklefanny

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Hiram's Rest
By PF Cacklefanny

This was an attempt to get a dungeon mod done within a certain deadline. It is my second mod, and I have more planned, so I tried to do this in a particular way to practice setting a schedule for myself.

In the end, it was successful. My goal was to start when October began, force myself to update it each week/regularly, and have a completed idea by Halloween. Just barely did it, lol.

Anyway, here's what this is:

Hiram's Rest is a dungeon mod that adds a new location and quest to the game. The dungeon is located in Molag Amur (10,-6), and the quest begins by speaking to Bivale Berandas, who is walking outside in Suran. Her family's ancestral tomb collapsed, and she is attempting to retrieve her father's remains. The tomb, however, seems to be full of dangerous things, so she needs some help.

There are three possible ways to resolve this quest, though you're highly likely to choose the best one by virtue of how most people play. The intent was to make content that, if put into someone's game, would give them a bit of a trick to work through if they happened to forget what they installed.

I won't spoil it, but pay attention to your journal. Might be your character is being premature.

Installation:

Put the .esp in your data files folder. As long as you have OAAB_Data and the game + expansions, that is all you need. It is compatible with Morrowind Rebirth, and should work whether it's loaded before or after, as the only changes made are new exterior objects. Uninstall by deleting the .esp/removing it.

I hope you enjoy seeing the place I made, I'm really happy with it and it's been really amazing watching it get engagement. If you have ideas, feedback, or something neat to work on, please reach out to me, I'm interested.