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Last updated

Original upload

Created by

Pavel

Uploaded by

SilentJacket

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Safe to use

About this mod

Overhauls Dwemer ruins so that they are more memorable, more fun to explore, and ultimately more rewarding without being unbalanced or overcluttered.

Requirements
Permissions and credits
Changelogs
Requires:
-OAAB Data
-Tamriel Data

Important
-While not wholly incompatible, it is recommended you disable dwemer blinking lights and DN's greater dwemer interiors tileset when using this mod, as this mod uses both resources but in a more conservative manner.


This release currently covers:
-Arkngthand
-Nchuleft



This project is a work in progress but rest assured that the cells present in this mod are completely finished.
Dungeons will be done in order of encounter, but high priority requests will be considered.

Compatibility:
-Load before Dwemer Rebirth Project, if it doesn’t work, load after. 


Built on the framework and dedication of its predecessors
OAAB_Data at Morrowind Nexus - mods and community (nexusmods.com)
Tamriel_Data at Morrowind Nexus - mods and community (nexusmods.com)
Darknut's Greater Dwemer Ruins. Greater Dwemer Interiors at Morrowind Nexus - mods and community (nexusmods.com)
Dwemer Rebirth Project at Morrowind Nexus - mods and community (nexusmods.com)

Special Thanks to RandomPal, Melchior Dahrk, Greatness7, Bluttier, and Corsair for bugtesting and feedback