Morrowind
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JaceX

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JaceX

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About this mod

This patch fixes a significant number of scripting and mesh issues in Welcome to the Arena 6.7, improves how the AI fights, and removes various spell scripts that were breaking in OpenMW.

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The original Welcome to the Arena used spell scripts that conflicted with OpenMW and resulted in infinite casting loops, persistent spell effects staying in the arena after the fight ends, and various other issues. This mod updates the relevant activators, cells, characters, objects, spells, effects, scripts to work with OpenMW.

*This mod requires OpenMW and Kalamestari_69's original Welcome to the Arena.

*Compatible with everything except another arena overhaul mod (ex: anything that touches "Vivec, Arena Pit" or "Vivec, Arena Waistworks").