The plugin is documented to help new MWSE-Lua modders learn how to make this style of mod. It is MIT licensed. Please use it to learn and make cool things!
Copyright 2021 NullCascade
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Blacklist enchanted books, until MWSE can create a patch that makes them not break the magic selection when they have item data.
Version 1.1
Added preservation of the soul used to enchant the item.
Version 1.0
Initial release.
Consistent Enchanting MWSE-Lua mod
Carries over unique item information, such as condition and script data when enchanting items. This can be useful when enchanting items that have rotation scripts, or items that have been given lua data from other MWSE mods. It also just makes the game more consistent, if you dislike that enchanting provides an automatic repair of the item.
Requirements & Installation: This mod uses MWSE. If you encounter any issues please post a report, ideally on the MWSE bug tracker. You can download the latest nightly build from the link below.
To install the mod, extract the archive into your Data Files folder. There is no ESP to activate.
Features:
When creating an enchanted item, all relevant data from the existing item will transfer over. This includes script variables, lua data, and durability information.
What does or does not get transferred is configurable in the mod config menu.