This page was last updated on 21 November 2024, 3:07PM
Changelogs
Version v1.5
Fix the missing meshe "IMP_Meurtrière_01" in Fort Darius
Version V1.2
Correct the window on the ground to is right place at Pelagiad and correct the way inside Wolverine Hall
Version V1.1
Clean some errors and bad refs also correct some UVmapping errors on models and textures way. This add an lighter option for lower config
Version 1.4
Optimize all the meshes to lighters (more than the half lighter) Add a lot of details (Windows, arrowslits, and more to make the places more credible and immersives) Add some patches for PFP, STOSP and SMSOP.